Esempio n. 1
0
 public Spell(SNOPowerId _id, int _cooldown, int _cost1, int _cost2)
 {
     id = _id;
     cooldown = _cooldown;
     primCost = _cost1;
     secCost = _cost2;
     init();
 }
Esempio n. 2
0
 public Spell(SNOPowerId _id, int _duration, int _cooldown, int _cost1, int _cost2)
 {
     id = _id;
     duration = _duration;
     cooldown = _cooldown;
     primCost = _cost1;
     secCost = _cost2;
 }
Esempio n. 3
0
 public Spell(SNOPowerId _id, int _cooldown, int _cost1, int _cost2, bool _available)
 {
     id = _id;
     cooldown = _cooldown;
     primCost = _cost1;
     secCost = _cost2;
     available = _available;
     forced = true;
     init();
 }
Esempio n. 4
0
 public Spell(SNOPowerId id, int primaryCost, int secondaryCost)
 {
     Id = id;
     PrimaryCost = primaryCost;
     SecondaryCost = secondaryCost;
 }
Esempio n. 5
0
 public Spell(SNOPowerId id, int cost1, int cost2)
 {
     Id = id;
     PrimCost = cost1;
     SecCost = cost2;
 }
Esempio n. 6
0
 public Spell(SNOPowerId id, int cost1, int cost2)
 {
     Id       = id;
     PrimCost = cost1;
     SecCost  = cost2;
 }
Esempio n. 7
0
 public Spell(SNOPowerId _id, int _cost1, int _cost2)
 {
     id       = _id;
     primCost = _cost1;
     secCost  = _cost2;
 }