Esempio n. 1
0
 private void EnemyShoot()
 {
     if (Row0.Count > 0)
     {
         int        i     = Random.Range(0, Row0.Count - 1);
         GameObject enemy = Row0.ElementAt(i);
         enemy.SendMessage("Shoot");
     }
     else if (Row1.Count > 0)
     {
         int        i     = Random.Range(0, Row1.Count - 1);
         GameObject enemy = Row1.ElementAt(i);
         enemy.SendMessage("Shoot");
     }
     else if (Row2.Count > 0)
     {
         int        i     = Random.Range(0, Row2.Count - 1);
         GameObject enemy = Row2.ElementAt(i);
         enemy.SendMessage("Shoot");
     }
     else if (Row3.Count > 0)
     {
         int        i     = Random.Range(0, Row3.Count - 1);
         GameObject enemy = Row3.ElementAt(i);
         enemy.SendMessage("Shoot");
     }
     else if (Row4.Count > 0)
     {
         int        i     = Random.Range(0, Row4.Count - 1);
         GameObject enemy = Row4.ElementAt(i);
         enemy.SendMessage("Shoot");
     }
 }