internal override void OnUserEnterRoom(Rooms.RoomUser User) { if (User.GetClient() != null && User.GetClient().GetHabbo() != null) { if (User.GetClient().GetHabbo().Username.ToLower() == "ryan") GetRoomUser().Chat(null, "Wow! Ryan is in de kamer <3", true); } }
internal override void OnUserSay(Rooms.RoomUser User, string Message) { if (Gamemap.TileDistance(GetRoomUser().X, GetRoomUser().Y, User.X, User.Y) > 8) { return; } BotResponse Response = GetBotData().GetResponse(Message); if (Response == null) { return; } switch (Response.ResponseType.ToLower()) { case "say": GetRoomUser().Chat(null, Response.ResponseText, false); break; case "shout": GetRoomUser().Chat(null, Response.ResponseText, true); break; case "whisper": ServerMessage TellMsg = PacketHandelingManager.GetRecycledItem(OutputCode.WhisperMessageEvent); TellMsg.AddInt32(GetRoomUser().VirtualId); TellMsg.AddString(Response.ResponseText); TellMsg.AddInt32(0); TellMsg.AddInt32(0); TellMsg.AddInt32(0); TellMsg.AddInt32(-1); User.GetClient().SendMessage(TellMsg); break; } if (Response.ServeId >= 1) { User.CarryItem(Response.ServeId); } }
internal override void OnUserSay(Rooms.RoomUser User, string Message) { if (Gamemap.TileDistance(GetRoomUser().X, GetRoomUser().Y, User.X, User.Y) > 8) { return; } BotResponse Response = GetBotData().GetResponse(Message); if (Response == null) { return; } switch (Response.ResponseType.ToLower()) { case "say": GetRoomUser().Chat(null, Response.ResponseText, false); break; case "shout": GetRoomUser().Chat(null, Response.ResponseText, true); break; case "whisper": ServerMessage TellMsg = new ServerMessage(25); TellMsg.AppendInt32(GetRoomUser().VirtualId); TellMsg.AppendStringWithBreak(Response.ResponseText); TellMsg.AppendBoolean(false); User.GetClient().SendMessage(TellMsg); break; } if (Response.ServeId >= 1) { User.CarryItem(Response.ServeId); } }
internal override void OnUserSay(Rooms.RoomUser User, string Message) { RoomUser Pet = GetRoomUser(); if (Pet.PetData.DBState != Pets.DatabaseUpdateState.NeedsInsert) Pet.PetData.DBState = Pets.DatabaseUpdateState.NeedsUpdate; if (Message.ToLower().Equals(Pet.PetData.Name.ToLower())) { Pet.SetRot(Rotation.Calculate(Pet.X, Pet.Y, User.X, User.Y), false); return; } if ((Message.ToLower().StartsWith(Pet.PetData.Name.ToLower() + " ") && User.GetClient().GetHabbo().Username.ToLower() == GetRoomUser().PetData.OwnerName.ToLower()) || (Message.ToLower().StartsWith(Pet.PetData.Name.ToLower() + " ") && PetCommandHandeler.TryInvoke(Message.Substring(Pet.PetData.Name.ToLower().Length + 1))==8)) { string Command = Message.Substring(Pet.PetData.Name.ToLower().Length + 1); int r = FirewindEnvironment.GetRandomNumber(1, 8); // Made Random if (Pet.PetData.Energy > 10 && r < 6 || Pet.PetData.Level > 15 || PetCommandHandeler.TryInvoke(Command)==8) { RemovePetStatus(); // Remove Status switch (PetCommandHandeler.TryInvoke(Command)) { // TODO - Level you can use the commands at... #region free case 1: RemovePetStatus(); //int randomX = FirewindEnvironment.GetRandomNumber(0, GetRoom().Model.MapSizeX); //int randomY = FirewindEnvironment.GetRandomNumber(0, GetRoom().Model.MapSizeY); Point nextCoord = GetRoom().GetGameMap().getRandomWalkableSquare(); Pet.MoveTo(nextCoord.X, nextCoord.Y); Pet.PetData.AddExpirience(10); // Give XP break; #endregion #region here case 2: RemovePetStatus(); int NewX = User.X; int NewY = User.Y; ActionTimer = 30; // Reset ActionTimer #region Rotation if (User.RotBody == 4) { NewY = User.Y + 1; } else if (User.RotBody == 0) { NewY = User.Y - 1; } else if (User.RotBody == 6) { NewX = User.X - 1; } else if (User.RotBody == 2) { NewX = User.X + 1; } else if (User.RotBody == 3) { NewX = User.X + 1; NewY = User.Y + 1; } else if (User.RotBody == 1) { NewX = User.X + 1; NewY = User.Y - 1; } else if (User.RotBody == 7) { NewX = User.X - 1; NewY = User.Y - 1; } else if (User.RotBody == 5) { NewX = User.X - 1; NewY = User.Y + 1; } #endregion Pet.PetData.AddExpirience(10); // Give XP Pet.MoveTo(NewX, NewY); break; #endregion #region sit case 3: // Remove Status RemovePetStatus(); Pet.PetData.AddExpirience(10); // Give XP // Add Status Pet.Statusses.Add("sit", TextHandling.GetString(Pet.Z)); ActionTimer = 25; EnergyTimer = 10; break; #endregion #region lay case 4: // Remove Status RemovePetStatus(); // Add Status Pet.Statusses.Add("lay", TextHandling.GetString(Pet.Z)); Pet.PetData.AddExpirience(10); // Give XP ActionTimer = 30; EnergyTimer = 5; break; #endregion #region dead case 5: // Remove Status RemovePetStatus(); // Add Status Pet.Statusses.Add("ded", TextHandling.GetString(Pet.Z)); Pet.PetData.AddExpirience(10); // Give XP // Don't move to speak for a set amount of time. SpeechTimer = 45; ActionTimer = 30; break; #endregion #region sleep case 6: // Remove Status RemovePetStatus(); Pet.Chat(null, "ZzzZZZzzzzZzz", false); Pet.Statusses.Add("lay", TextHandling.GetString(Pet.Z)); Pet.PetData.AddExpirience(10); // Give XP // Don't move to speak for a set amount of time. EnergyTimer = 5; SpeechTimer = 30; ActionTimer = 45; break; #endregion #region jump case 7: // Remove Status RemovePetStatus(); // Add Status Pet.Statusses.Add("jmp", TextHandling.GetString(Pet.Z)); Pet.PetData.AddExpirience(10); // Give XP // Don't move to speak for a set amount of time. EnergyTimer = 5; SpeechTimer = 10; ActionTimer = 5; break; #endregion default: string[] Speech = PetLocale.GetValue("pet.unknowncommand"); Random RandomSpeech = new Random(); Pet.Chat(null, Speech[RandomSpeech.Next(0, Speech.Length - 1)], false); break; } Pet.PetData.PetEnergy(false); // Remove Energy Pet.PetData.PetEnergy(false); // Remove Energy } else { RemovePetStatus(); // Remove Status if (Pet.PetData.Energy < 10) { string[] Speech = PetLocale.GetValue("pet.tired"); Random RandomSpeech = new Random(); Pet.Chat(null, Speech[RandomSpeech.Next(0, Speech.Length - 1)], false); Pet.Statusses.Add("lay", TextHandling.GetString(Pet.Z)); SpeechTimer = 50; ActionTimer = 45; EnergyTimer = 5; } else { string[] Speech = PetLocale.GetValue("pet.lazy"); Random RandomSpeech = new Random(); Pet.Chat(null, Speech[RandomSpeech.Next(0, Speech.Length - 1)], false); Pet.PetData.PetEnergy(false); // Remove Energy } } } //Pet = null; }
internal override void OnUserEnterRoom(Rooms.RoomUser User) { if (User.GetClient() != null && User.GetClient().GetHabbo() != null) { if (User.GetClient().GetHabbo().Username.ToLower() == "tim") GetRoomUser().Chat(null, "TIM IN DA HOUSE!!!", true); } }
internal override void OnUserSay(Rooms.RoomUser User, string Message) { if (Gamemap.TileDistance(GetRoomUser().X, GetRoomUser().Y, User.X, User.Y) > 8) { return; } BotResponse Response = GetBotData().GetResponse(Message); if (Response == null) { return; } switch (Response.ResponseType.ToLower()) { case "say": GetRoomUser().Chat(null, Response.ResponseText, false,0); break; case "shout": GetRoomUser().Chat(null, Response.ResponseText, true,0); break; case "whisper": User.GetClient().SendMessage(new WhisperComposer(GetRoomUser(), Response.ResponseText, 0, 0)); break; } if (Response.ServeId >= 1) { User.CarryItem(Response.ServeId); } }
internal override void OnUserEnterRoom(Rooms.RoomUser User) { if (User.GetClient() != null && User.GetClient().GetHabbo() != null) { RoomUser Pet = GetRoomUser(); if (Pet != null) { if (User.GetClient().GetHabbo().Username == Pet.PetData.OwnerName) { Random RandomSpeech = new Random(); string[] Speech = PetLocale.GetValue("welcome.speech.pet" + Pet.PetData.Type); string rSpeech = Speech[RandomSpeech.Next(0, Speech.Length - 1)]; Pet.Chat(null, rSpeech, false,0); } } } }