public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (_reEnter == true) { if (Room.CheckRights(Session, true)) { var roomId = Session.GetHabbo().CurrentRoomId; List <RoomUser> UsersToReturn = new List <RoomUser>(Session.GetHabbo().CurrentRoom.GetRoomUserManager().GetRoomUsers().ToList()); if (!_reEnter) { return; } RoomData Data = CloudServer.GetGame().GetRoomManager().GenerateRoomData(roomId); Session.GetHabbo().PrepareRoom(Session.GetHabbo().CurrentRoom.RoomId, ""); CloudServer.GetGame().GetRoomManager().LoadRoom(roomId); foreach (RoomUser User in UsersToReturn) { if (User == null || User.GetClient() == null) { continue; } User.GetClient().SendMessage(new RoomForwardComposer(roomId)); } } } if (Session.GetHabbo().GetPermissions().HasRight("room_unload_any")) { Room R = null; if (!CloudServer.GetGame().GetRoomManager().TryGetRoom(Room.Id, out R)) { return; } CloudServer.GetGame().GetRoomManager().UnloadRoom(R); } else { if (Room.CheckRights(Session, true)) { CloudServer.GetGame().GetRoomManager().UnloadRoom(Room); } } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } Room.GetRoomItemHandler().RemoveItems(Session); Room.GetGameMap().GenerateMaps(); using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("UPDATE `items` SET `room_id` = '0' WHERE `room_id` = @RoomId AND `user_id` = @UserId"); dbClient.AddParameter("RoomId", Room.Id); dbClient.AddParameter("UserId", Session.GetHabbo().Id); dbClient.RunQuery(); } List <Item> Items = Room.GetRoomItemHandler().GetWallAndFloor.ToList(); if (Items.Count > 0) { Session.SendWhisper("There are still more items in this room, manually remove them or use :ejectall to eject them!"); } Session.SendPacket(new FurniListUpdateComposer()); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Bem, somente o proprietário da sala pode executar este comando!"); return; } foreach (RoomUser User in Room.GetRoomUserManager().GetUserList().ToList()) { if (User == null || User.IsPet || !User.IsBot) { continue; } RoomUser BotUser = null; if (!Room.GetRoomUserManager().TryGetBot(User.BotData.Id, out BotUser)) { return; } using (IQueryAdapter dbClient = CloudServer.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("UPDATE `bots` SET `room_id` = '0' WHERE `id` = @id LIMIT 1"); dbClient.AddParameter("id", User.BotData.Id); dbClient.RunQuery(); } Session.GetHabbo().GetInventoryComponent().TryAddBot(new Bot(Convert.ToInt32(BotUser.BotData.Id), Convert.ToInt32(BotUser.BotData.ownerID), BotUser.BotData.Name, BotUser.BotData.Motto, BotUser.BotData.Look, BotUser.BotData.Gender)); Session.SendMessage(new BotInventoryComposer(Session.GetHabbo().GetInventoryComponent().GetBots())); Room.GetRoomUserManager().RemoveBot(BotUser.VirtualId, false); } Session.SendWhisper("Sucesso, eliminar todos os Bots"); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } Room.GetRoomItemHandler().RemoveItems(Session); Room.GetGameMap().GenerateMaps(); using (IQueryAdapter dbClient = BiosEmuThiago.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("UPDATE `items` SET `room_id` = '0' WHERE `room_id` = @RoomId AND `user_id` = @UserId"); dbClient.AddParameter("RoomId", Room.Id); dbClient.AddParameter("UserId", Session.GetHabbo().Id); dbClient.RunQuery(); Session.LogsNotif("Todos mobis foram coletados", "command_notification"); } List <Item> Items = Room.GetRoomItemHandler().GetWallAndFloor.ToList(); if (Items.Count > 0) { Session.SendWhisper("Ainda há mais elementos nesta sala, removidos manualmente ou usar: ejectall expulsá-los!"); } Session.SendMessage(new FurniListUpdateComposer()); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oops, only the room owner can run this command!"); return; } foreach (RoomUser User in Room.GetRoomUserManager().GetUserList().ToList()) { if (User == null || User.IsPet || !User.IsBot) { continue; } RoomUser BotUser = null; if (!Room.GetRoomUserManager().TryGetBot(User.BotData.Id, out BotUser)) { return; } using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("UPDATE `bots` SET `room_id` = '0' WHERE `id` = @id LIMIT 1"); dbClient.AddParameter("id", User.BotData.Id); dbClient.RunQuery(); } Session.GetHabbo().GetInventoryComponent().TryAddBot(new Bot(Convert.ToInt32(BotUser.BotData.Id), Convert.ToInt32(BotUser.BotData.ownerID), BotUser.BotData.Name, BotUser.BotData.Motto, BotUser.BotData.Look, BotUser.BotData.Gender)); Session.SendMessage(new BotInventoryComposer(Session.GetHabbo().GetInventoryComponent().GetBots())); Room.GetRoomUserManager().RemoveBot(BotUser.VirtualId, false); } Session.SendWhisper("Success, removed all bots."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } if (Params.Length == 1) { Session.SendWhisper("Ingresa que velocidad desea para los roller."); return; } int Speed; if (int.TryParse(Params[1], out Speed)) { Session.GetHabbo().CurrentRoom.GetRoomItemHandler().SetSpeed(Speed); using (IQueryAdapter dbClient = RavenEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.RunQuery("UPDATE `rooms` SET `roller_speed` = " + Speed + " WHERE `id` = '" + Room.Id + "' LIMIT 1"); } } else { Session.SendWhisper("Cantidad invalida, solo es permitido en numeros."); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } Room.GetRoomItemHandler().RemoveItems(Session); using (IQueryAdapter dbClient = QuasarEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("UPDATE `items` SET `room_id` = '0' WHERE `room_id` = @RoomId AND `user_id` = @UserId"); dbClient.AddParameter("RoomId", Room.Id); dbClient.AddParameter("UserId", Session.GetHabbo().Id); dbClient.RunQuery(); } List <Item> Items = Room.GetRoomItemHandler().GetWallAndFloor.ToList(); if (Items.Count > 0) { Session.SendWhisper("Er zijn nog steeds items in deze kamer. Gebruik :pickalles om ook die op te pakken!"); } Session.SendMessage(new FurniListUpdateComposer()); }
public void Execute(GameClients.GameClient session, Rooms.Room room, string[] Params) { if (room.CheckRights(session, true) || session.GetHabbo().GetPermissions().HasRight("room_unload_any")) { PlusEnvironment.GetGame().GetRoomManager().UnloadRoom(room.Id); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oeps! Je hebt niet de bevoegdheid om deze actie uit te voeren.", 34); return; } foreach (RoomUser User in Room.GetRoomUserManager().GetUserList().ToList()) { if (User == null || User.IsPet || !User.IsBot) { continue; } RoomUser BotUser = null; if (!Room.GetRoomUserManager().TryGetBot(User.BotData.Id, out BotUser)) { return; } using (IQueryAdapter dbClient = QuasarEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("UPDATE `bots` SET `room_id` = '0' WHERE `id` = @id LIMIT 1"); dbClient.AddParameter("id", User.BotData.Id); dbClient.RunQuery(); } Session.GetHabbo().GetInventoryComponent().TryAddBot(new Bot(Convert.ToInt32(BotUser.BotData.Id), Convert.ToInt32(BotUser.BotData.ownerID), BotUser.BotData.Name, BotUser.BotData.Motto, BotUser.BotData.Look, BotUser.BotData.Gender)); Session.SendMessage(new BotInventoryComposer(Session.GetHabbo().GetInventoryComponent().GetBots())); Room.GetRoomUserManager().RemoveBot(BotUser.VirtualId, false); } Session.SendWhisper("Jeej! De bots zijn de kamer uitgestuurd!", 34); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oops, Al parecer el dueño de la sala no permite que ejecutes este comando"); return; } foreach (RoomUser User in Room.GetRoomUserManager().GetUserList().ToList()) { if (User == null || User.IsPet || !User.IsBot) { continue; } if (!Room.GetRoomUserManager().TryGetBot(User.BotData.Id, out RoomUser BotUser)) { return; } using (IQueryAdapter dbClient = NeonEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.SetQuery("UPDATE `bots` SET `room_id` = '0' WHERE `id` = @id LIMIT 1"); dbClient.AddParameter("id", User.BotData.Id); dbClient.RunQuery(); } Session.GetHabbo().GetInventoryComponent().TryAddBot(new Bot(Convert.ToInt32(BotUser.BotData.Id), Convert.ToInt32(BotUser.BotData.ownerID), BotUser.BotData.Name, BotUser.BotData.Motto, BotUser.BotData.Look, BotUser.BotData.Gender)); Session.SendMessage(new BotInventoryComposer(Session.GetHabbo().GetInventoryComponent().GetBots())); Room.GetRoomUserManager().RemoveBot(BotUser.VirtualId, false); } Session.SendWhisper("Todos los bots fueron removidos."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oops, solo el dueño de la sala puede ejecutar el comando!"); return; } Room.GetGameMap().DiagonalEnabled = !Room.GetGameMap().DiagonalEnabled; Session.SendWhisper("Nadie puede caminar en diagonal en la sala"); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Bem, somente o proprietário da sala pode executar este comando!"); return; } Room.GetGameMap().GenerateMaps(); Session.SendWhisper("mapa do jogo desta sala regenerado com sucesso."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oops, only the owner of this room can run this command!"); return; } Room.GetGameMap().DiagonalEnabled = !Room.GetGameMap().DiagonalEnabled; Session.SendWhisper("Successfully updated the diagonal boolean value for this room."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oops, Somente o proprietário da sala pode executar esse comando!"); return; } Room.GetGameMap().DiagonalEnabled = !Room.GetGameMap().DiagonalEnabled; Session.SendWhisper("Comando executado com Sucesso!."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oeps! Alleen de kamer eigenaar heeft de bevoegdheid om deze actie uit te voeren."); return; } Room.GetGameMap().DiagonalEnabled = !Room.GetGameMap().DiagonalEnabled; Session.SendWhisper("Gelukt! Diagonaal lopen is nu gewijzigd."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oops, only the owner of this room can run this command!"); return; } Room.GetGameMap().GenerateMaps(); Session.SendWhisper("Game map of this room successfully re-generated."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oeps! Alleen de kamer eigenaar kan deze actie uitvoeren."); return; } Room.GetGameMap().GenerateMaps(); Session.SendWhisper("De kamer-map is hersteld."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { Session.SendWhisper("Oops, solo el dueño de la sala puede ejecutar este comando!"); return; } Room.GetGameMap().GenerateMaps(); Session.SendWhisper("Excelente, el mapa del juego ha sido regenerado."); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } if (Params.Length == 1) { Session.SendWhisper("Por favor, introduzca um valor para o límite de visitantes da sala."); return; } int MaxAmount; if (int.TryParse(Params[1], out MaxAmount)) { if (MaxAmount == 0) { MaxAmount = 10; Session.SendWhisper("Número de visitantes muito baixo, o número de visitantes foi definido para 10."); } else if (MaxAmount > 200 && !Session.GetHabbo().GetPermissions().HasRight("override_command_setmax_limit")) { MaxAmount = 200; Session.SendWhisper("número de visitantes demasiado elevados para a sua classificação, o número de visitantes foi definido 200."); } else { Session.SendWhisper("Cantidad de visitantes establecida a " + MaxAmount + "."); } Room.UsersMax = MaxAmount; Room.RoomData.UsersMax = MaxAmount; Room.SendMessage(RoomNotificationComposer.SendBubble("setmax", "" + Session.GetHabbo().Username + " Ele estabeleceu um limite de capacidade " + MaxAmount + ".", "")); using (IQueryAdapter dbClient = CloudServer.GetDatabaseManager().GetQueryReactor()) { dbClient.runFastQuery("UPDATE `rooms` SET `users_max` = " + MaxAmount + " WHERE `id` = '" + Room.Id + "' LIMIT 1"); } } else { Session.SendWhisper("número inválido, por favor insira um número válido."); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } if (Params.Length == 1) { Session.SendWhisper("Introduce una cantidad correcta (en números) de cuantos usuarios pueden ingresar a tu sala."); return; } int MaxAmount; if (int.TryParse(Params[1], out MaxAmount)) { if (MaxAmount <= 0) { MaxAmount = 10; Session.SendWhisper("Cantidad de visitantes demasiado baja, la cantidad de visitantes se ha establecido en 10."); } else if (MaxAmount > 250 && !Session.GetHabbo().GetPermissions().HasRight("override_command_setmax_limit")) { MaxAmount = 250; Session.SendWhisper("Cantidad de visitantes demasiado alta, la cantidad de visitantes se ha establecido en 250."); } else { Room.UsersMax = MaxAmount; } Room.RoomData.UsersMax = MaxAmount; Room.SendMessage(RoomNotificationComposer.SendBubble("setmax", "" + Session.GetHabbo().Username + " ha establecido el límite de aforo a " + MaxAmount + ".", "")); using (IQueryAdapter dbClient = RavenEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.RunQuery("UPDATE `rooms` SET `users_max` = " + MaxAmount + " WHERE `id` = '" + Room.Id + "' LIMIT 1"); } } else { Session.SendWhisper("Cantidad invalida, solo es permitidos numeros."); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } if (Params.Length == 1) { Session.SendWhisper("Please enter a value for the room visitor limit."); return; } int MaxAmount; if (int.TryParse(Params[1], out MaxAmount)) { if (MaxAmount == 0) { MaxAmount = 10; Session.SendWhisper("visitor amount too low, visitor amount has been set to 10."); } else if (MaxAmount > 200 && !Session.GetHabbo().GetPermissions().HasRight("override_command_setmax_limit")) { MaxAmount = 200; Session.SendWhisper("visitor amount too high for your rank, visitor amount has been set to 200."); } else { Session.SendWhisper("visitor amount set to " + MaxAmount + "."); } Room.UsersMax = MaxAmount; Room.RoomData.UsersMax = MaxAmount; using (IQueryAdapter dbClient = PlusEnvironment.GetDatabaseManager().GetQueryReactor()) { dbClient.RunQuery("UPDATE `rooms` SET `users_max` = " + MaxAmount + " WHERE `id` = '" + Room.Id + "' LIMIT 1"); } } else { Session.SendWhisper("Invalid amount, please enter a valid number."); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); if (User == null) { return; } User.TeleportEnabled = !User.TeleportEnabled; Room.GetGameMap().GenerateMaps(); Session.SendMessage(RoomNotificationComposer.SendBubble("builders_club_room_locked_small", "Acaba de ativar o modo construtor.", "")); }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); if (!Room.CheckRights(Session, true)) { Session.SendWhisper("You can only reset a scoreboard in a room you own!"); return; } //Unload the Room if (!NeonEnvironment.GetGame().GetRoomManager().TryGetRoom(Room.Id, out Room R)) { return; } List <RoomUser> UsersToReturn = Room.GetRoomUserManager().GetRoomUsers().ToList(); NeonEnvironment.GetGame().GetNavigator().Init(); NeonEnvironment.GetGame().GetRoomManager().UnloadRoom(R, true); foreach (RoomUser User2 in UsersToReturn) { if (User2 == null || User2.GetClient() == null) { continue; } Task.Run(async delegate { await Task.Delay(1000); User.GetClient().SendMessage(new RoomForwardComposer(Room.Id)); using (IQueryAdapter Adapter = NeonEnvironment.GetDatabaseManager().GetQueryReactor()) { Adapter.SetQuery("DELETE FROM `wired_scorebord` WHERE(`roomid`= @roomid)"); Adapter.AddParameter("roomid", Room.Id); Adapter.RunQuery(); } }); Session.SendMessage(new RoomNotificationComposer("Scoreboard Alert", "\rYou have just reset your scoreboards!\r\n<i>Scoreboard Reset!</i>", $"figure/{Session.GetHabbo().Look}&head_direction=3&action=wav&gesture=sml&direction=2", "OK!", "event:close")); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (Session.GetHabbo().GetPermissions().HasRight("room_unload_any")) { Room R = null; if (!PlusEnvironment.GetGame().GetRoomManager().TryGetRoom(Room.Id, out R)) { return; } PlusEnvironment.GetGame().GetRoomManager().UnloadRoom(R, true); } else { if (Room.CheckRights(Session, true)) { PlusEnvironment.GetGame().GetRoomManager().UnloadRoom(Room); } } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { string height = Params[1]; if (Session.GetHabbo().Id == Room.OwnerId) { if (!Room.CheckRights(Session, true)) { return; } Item[] items = Room.GetRoomItemHandler().GetFloor.ToArray(); foreach (Item Item in items.ToList()) { GameClient TargetClient = RavenEnvironment.GetGame().GetClientManager().GetClientByUserID(Item.UserID); if (Item.GetBaseItem().InteractionType == InteractionType.STACKTOOL) { Room.SendMessage(new UpdateMagicTileComposer(Item.Id, int.Parse(height))); } } } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (Session.GetHabbo().GetPermissions().HasRight("room_unload_any")) { Room r = null; if (!RavenEnvironment.GetGame().GetRoomManager().TryGetRoom(Room.Id, out r)) { return; } List <RoomUser> UsersToReturn = Room.GetRoomUserManager().GetRoomUsers().ToList(); RavenEnvironment.GetGame().GetRoomManager().UnloadRoom(r, true); foreach (RoomUser User in UsersToReturn) { if (User != null) { User.GetClient().SendMessage(new RoomForwardComposer(Room.Id)); } } } else { if (Room.CheckRights(Session, true)) { List <RoomUser> UsersToReturn = Room.GetRoomUserManager().GetRoomUsers().ToList(); RavenEnvironment.GetGame().GetRoomManager().UnloadRoom(Room); foreach (RoomUser User in UsersToReturn) { if (User != null) { User.GetClient().SendMessage(new RoomForwardComposer(Room.Id)); } } } } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } if (Params.Length == 1) { Session.SendWhisper("Por favor, introduza uma velocidade para o roller."); return; } int Speed; if (int.TryParse(Params[1], out Speed)) { Session.GetHabbo().CurrentRoom.GetRoomItemHandler().SetSpeed(Speed); } else { Session.SendWhisper("número inválido, por favor digite um número válido."); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (!Room.CheckRights(Session, true)) { return; } if (Params.Length == 1) { Session.SendWhisper("Please enter a value for the roller speed."); return; } int Speed; if (int.TryParse(Params[1], out Speed)) { Session.GetHabbo().CurrentRoom.GetRoomItemHandler().SetSpeed(Speed); } else { Session.SendWhisper("Invalid amount, please enter a valid number."); } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (Session.GetHabbo().Id == Room.OwnerId) { //Let us check anyway. if (!Room.CheckRights(Session, true)) { return; } foreach (Item Item in Room.GetRoomItemHandler().GetWallAndFloor.ToList()) { if (Item == null || Item.UserID == Session.GetHabbo().Id) { continue; } GameClient TargetClient = CloudServer.GetGame().GetClientManager().GetClientByUserID(Item.UserID); if (TargetClient != null && TargetClient.GetHabbo() != null) { Room.GetRoomItemHandler().RemoveFurniture(TargetClient, Item.Id); TargetClient.GetHabbo().GetInventoryComponent().AddNewItem(Item.Id, Item.BaseItem, Item.ExtraData, Item.GroupId, true, true, Item.LimitedNo, Item.LimitedTot); TargetClient.GetHabbo().GetInventoryComponent().UpdateItems(false); } else { Room.GetRoomItemHandler().RemoveFurniture(null, Item.Id); using (IQueryAdapter dbClient = CloudServer.GetDatabaseManager().GetQueryReactor()) { dbClient.runFastQuery("UPDATE `items` SET `room_id` = '0' WHERE `id` = '" + Item.Id + "' LIMIT 1"); } } } } else { foreach (Item Item in Room.GetRoomItemHandler().GetWallAndFloor.ToList()) { if (Item == null || Item.UserID != Session.GetHabbo().Id) { continue; } GameClient TargetClient = CloudServer.GetGame().GetClientManager().GetClientByUserID(Item.UserID); if (TargetClient != null && TargetClient.GetHabbo() != null) { Room.GetRoomItemHandler().RemoveFurniture(TargetClient, Item.Id); TargetClient.GetHabbo().GetInventoryComponent().AddNewItem(Item.Id, Item.BaseItem, Item.ExtraData, Item.GroupId, true, true, Item.LimitedNo, Item.LimitedTot); TargetClient.GetHabbo().GetInventoryComponent().UpdateItems(false); } else { Room.GetRoomItemHandler().RemoveFurniture(null, Item.Id); using (IQueryAdapter dbClient = CloudServer.GetDatabaseManager().GetQueryReactor()) { dbClient.runFastQuery("UPDATE `items` SET `room_id` = '0' WHERE `id` = '" + Item.Id + "' LIMIT 1"); } } } } }
public void Execute(GameClients.GameClient Session, Rooms.Room Room, string[] Params) { if (Params.Length == 1) { Session.SendWhisper("Oeps! Je bent vergeten een gebruikersnaam in te voeren.", 34); return; } if (!Room.SPullEnabled && !Room.CheckRights(Session, true) && !Session.GetHabbo().GetPermissions().HasRight("room_override_custom_config")) { Session.SendWhisper("Oeps! De eigenaar van de kamer heeft :spull uitgeschakeld in deze kamer.", 34); return; } GameClient TargetClient = QuasarEnvironment.GetGame().GetClientManager().GetClientByUsername(Params[1]); if (TargetClient == null) { Session.SendWhisper("Oeps! Deze gebruiker is niet in het hotel.", 34); return; } RoomUser TargetUser = Room.GetRoomUserManager().GetRoomUserByHabbo(TargetClient.GetHabbo().Id); if (TargetUser == null) { Session.SendWhisper("Oeps! Deze gebruiker is niet in de kamer.", 34); return; } if (TargetClient.GetHabbo().Username == Session.GetHabbo().Username) { Session.SendWhisper("Oeps! Je kan jezelf niet naar je toe halen.", 34); return; } if (TargetUser.TeleportEnabled) { Session.SendWhisper("Oeps! Deze gebruiker heeft de command :warp aanstaan.", 34); return; } RoomUser ThisUser = Room.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id); if (ThisUser == null) { return; } if (ThisUser.SetX - 1 == Room.GetGameMap().Model.DoorX) { Session.SendWhisper("Heyy! Je gaat toch niet een ander de kamer uit sturen :-(!", 34); return; } if (ThisUser.RotBody % 2 != 0) { ThisUser.RotBody--; } if (ThisUser.RotBody == 0) { TargetUser.MoveTo(ThisUser.X, ThisUser.Y - 1); } else if (ThisUser.RotBody == 2) { TargetUser.MoveTo(ThisUser.X + 1, ThisUser.Y); } else if (ThisUser.RotBody == 4) { TargetUser.MoveTo(ThisUser.X, ThisUser.Y + 1); } else if (ThisUser.RotBody == 6) { TargetUser.MoveTo(ThisUser.X - 1, ThisUser.Y); } Room.SendMessage(new ChatComposer(ThisUser.VirtualId, "*Trekt " + Params[1] + " van ver naar zich toe*", 0, ThisUser.LastBubble)); return; }