private static void joinRoom(Packet <string[]> packet) { bool status = true; Rooms.Room room = packet.roomManager.findRoomByID(packet.data[0]); if (!room.open) { status = false; } else if (room.Authenticate(packet.data[1])) { room.addClient(packet.client); } else { status = false; } packet.client.send(PacketUtils.constructPacket(Packets.JOIN_ROOM.ToString(), status.ToString())); }