public bool Set_Robotic_Wall(GameObject r_wall) { this.robotic_wall = r_wall; if (r_wall.GetComponent <Wall_To_Target>() != null) { this.wallToTarget_controller = r_wall.GetComponent <Wall_To_Target>(); } else { return(false); } if (r_wall.GetComponent <RoombaFeedback_Test>() != null) { this.roomba_controller = r_wall.GetComponent <RoombaFeedback_Test>(); } else { return(false); } if (r_wall.GetComponent <RoombaFeedback_Velocity>() != null) { this.roomba_controller_vel = r_wall.GetComponent <RoombaFeedback_Velocity>(); } else { return(false); } return(true); }