Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        CC          = gameManager.GetComponent <CameraControl>();
        R_1         = gameManager.GetComponent <Room_1>();
        switchSound = gameManager.GetComponent <AudioSource>();

        Invoke("cutSwitch", 13);
        Invoke("cutSwitch", 26);
    }
Esempio n. 2
0
 // Start is called before the first frame update
 void Start()
 {
     CC          = gameManager.GetComponent <CameraControl>();
     R_1         = gameManager.GetComponent <Room_1>();
     switchSound = gameManager.GetComponent <AudioSource>();
 }