/* * This method creates the road texture */ private void AddRoad(string uuid) { connector.SendPacket(Road.AddRoad(uuid, GetTextures("tarmac_diffuse.png"), GetTextures("tarmac_normal.png"), GetTextures("tarmac_specular.png"), 0), new Action <JObject>(data => { Console.WriteLine("Bike now following a textured road!"); })); }