public void set_direction(Rhino.Geometry.Point3d rec, Rhino.Geometry.Vector3d V) { V.Unitize(); Dir = new Rhino.Geometry.Line(rec, rec + V); }
private WR_Vector GetUnitizedWR_Vector(Rhino.Geometry.Vector3d rhVec) { rhVec.Unitize(); return new WR_Vector(rhVec.X, rhVec.Y, rhVec.Z); }