public void set_direction(Rhino.Geometry.Point3d rec, Rhino.Geometry.Vector3d V)
 {
     V.Unitize();
     Dir = new Rhino.Geometry.Line(rec, rec + V);
 }
 private WR_Vector GetUnitizedWR_Vector(Rhino.Geometry.Vector3d rhVec)
 {
     rhVec.Unitize();
     return new WR_Vector(rhVec.X, rhVec.Y, rhVec.Z);
 }