Esempio n. 1
0
    private void SetReviveManager()
    {
        ReviveManager reviveManager = m_Skeleton[(int)PlayerSkeleton.pelvis].AddComponent <ReviveManager>();

        reviveManager.SetBaseHealthGain(m_BaseHealthGain);
        reviveManager.SetExplosionRadius(m_ExplosionRadius);
        reviveManager.SetExplosionDamage(m_ExplosionDamage);
        reviveManager.SetReviveParticle(m_ReviveParticle);
    }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     m_transform = this.transform;
     m_reviveManager = ReviveSence.GetComponent<ReviveManager>();
 }