//UI的初始化请放在这里 public override void OnOpen() { m_ShopItem = GetReusingScrollRect("Items"); m_ShopItem.SetItem("ShopWindow_Item"); m_ShopItem.Init(UIEventKey, 0); m_ShopItem.SetData(GetShopData()); AddOnClickListener("Button_Close", OnClickCLose); }
static int SetItem(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ReusingScrollRect obj = (ReusingScrollRect)ToLua.CheckObject(L, 1, typeof(ReusingScrollRect)); string arg0 = ToLua.CheckString(L, 2); obj.SetItem(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }