void Start() { listView = new ListView <ExampleListViewData>(list, DataProvider, ViewHelper.Origin.Bottom, prefab); for (int i = 0, max = 10; i < max; i++) { var data = new ExampleListViewData(i, DataProvider); data.StringName.Value = "test item no." + i; DataProvider.Add(data); } }
private void Start() { DataProvider = new ObservableList <ExampleListViewData>(); var prefab = Resources.Load <GameObject>("Prefab/ExampleListItem_Tile"); tileView = new TileView <ExampleListViewData>(tileListRectTransform, DataProvider, prefab); DataProvider.Clear(false); for (int i = 0, max = 107; i < max; i++) { var data = new ExampleListViewData(i, DataProvider); data.StringName.Value = "top : " + i; DataProvider.Add(data, i == max - 1); } }