public void Return() { returnOrRetryButtons.DisableButtons(); if (grade != Quality.QualityGrade.Junk) { ReturnOrRetry.Return("Brick", grade); } else { returnOrRetryButtons.GetComponent <UpdateRetryButton>().WarningTextEnable(); } }
public void Return() { ReturnOrRetryButtons.DisableButtons(); if (grade != Quality.QualityGrade.Junk) { ReturnOrRetry.Return("Cut " + GameManager.Instance.GemTypeTransfer, grade); } else { ReturnOrRetryButtons.WarningTextEnable(); } }
public void Return() { returnOrRetryButtons.DisableButtons(); if (grade != Quality.QualityGrade.Junk) { ReturnOrRetry.Return("Charged " + GameManager.Instance.GemTypeTransfer, grade); } else { returnOrRetryButtons.GetComponent <UpdateRetryButton>().WarningTextEnable(); } }
public void JunkReturn() { ReturnOrRetry.Return("Cut " + GameManager.Instance.GemTypeTransfer, grade); }
public void JunkReturn() { ReturnOrRetry.Return("Brick", grade); }
public void Return() { BackToShop.DisableButtons(); ReturnOrRetry.Return((int)price, GameManager.Instance.ShonkyIndexTransfer); }
public void JunkReturn() { ReturnOrRetry.Return("shell", grade); }