Esempio n. 1
0
 private void RestartButton_Click_1(object sender, EventArgs e)
 {
     resetSeenJokes();
     RestartButton.Hide();
     JokeResult.Show();
     Notification.Text = "";
     JokeResult.Text   = "Prepare for LULZ.";
     JokeButton.Show();
     Like.Show();
     Dislike.Show();
     Settings.Default.CurrentJoke = 0;
     Settings.Default.Save();
 }
        private void StartGame()
        {
            GameStatus = GAME_STATUS.IN_GAME;
            UserScore  = 0;
            CompScore  = 0;

            UserScoreLabel.Text = UserScore.ToString();
            CompScoreLabel.Text = CompScore.ToString();

            CompRacket.Enabled = false;
            Ball.Enabled       = false;

            RestartButton.Enabled = false;
            RestartButton.Hide();

            UserRacket.Enabled = true;
            UserRacket.Focus();
        }
Esempio n. 3
0
        private void StartGame()
        {
            GameStatus    = GAME_STATUS.IN_GAME;
            UserScore     = 0;
            CompScore     = 0;
            Ball.Location = new Point(UserRacket.Left + UserRacket.Size.Width / 2 - Size.Width / 2, UserRacket.Top - UserRacket.Size.Height);

            UserScoreLabel.Text = UserScore.ToString();
            CompScoreLabel.Text = CompScore.ToString();

            CompRacket.Enabled = false;
            Ball.Enabled       = false;

            RestartButton.Enabled = false;
            RestartButton.Hide();

            UserRacket.Enabled = true;
            UserRacket.Focus();
        }
Esempio n. 4
0
 private void Reset_Click(object sender, EventArgs e)
 {
     RestartButton.Hide();
     JokeResult.Show();
     JokeResult.BackColor = Color.BlanchedAlmond;
     Notification.Text    = "";
     JokeResult.Text      = "Prepare for LULZ.";
     JokeButton.Show();
     Like.Show();
     Dislike.Show();
     Settings.Default.CurrentJoke = 0;
     for (int i = 0; i < Settings.Default.LikeOrDislike.Count; i++)
     {
         Settings.Default.LikeOrDislike[i] = "0";
         Settings.Default.JokeSeen[i]      = "0";
         Settings.Default.Save();
     }
     Settings.Default.Save();
 }