private void RestartButton_Click_1(object sender, EventArgs e) { resetSeenJokes(); RestartButton.Hide(); JokeResult.Show(); Notification.Text = ""; JokeResult.Text = "Prepare for LULZ."; JokeButton.Show(); Like.Show(); Dislike.Show(); Settings.Default.CurrentJoke = 0; Settings.Default.Save(); }
private void StartGame() { GameStatus = GAME_STATUS.IN_GAME; UserScore = 0; CompScore = 0; UserScoreLabel.Text = UserScore.ToString(); CompScoreLabel.Text = CompScore.ToString(); CompRacket.Enabled = false; Ball.Enabled = false; RestartButton.Enabled = false; RestartButton.Hide(); UserRacket.Enabled = true; UserRacket.Focus(); }
private void StartGame() { GameStatus = GAME_STATUS.IN_GAME; UserScore = 0; CompScore = 0; Ball.Location = new Point(UserRacket.Left + UserRacket.Size.Width / 2 - Size.Width / 2, UserRacket.Top - UserRacket.Size.Height); UserScoreLabel.Text = UserScore.ToString(); CompScoreLabel.Text = CompScore.ToString(); CompRacket.Enabled = false; Ball.Enabled = false; RestartButton.Enabled = false; RestartButton.Hide(); UserRacket.Enabled = true; UserRacket.Focus(); }
private void Reset_Click(object sender, EventArgs e) { RestartButton.Hide(); JokeResult.Show(); JokeResult.BackColor = Color.BlanchedAlmond; Notification.Text = ""; JokeResult.Text = "Prepare for LULZ."; JokeButton.Show(); Like.Show(); Dislike.Show(); Settings.Default.CurrentJoke = 0; for (int i = 0; i < Settings.Default.LikeOrDislike.Count; i++) { Settings.Default.LikeOrDislike[i] = "0"; Settings.Default.JokeSeen[i] = "0"; Settings.Default.Save(); } Settings.Default.Save(); }