Esempio n. 1
0
        internal static void PostFix(ref ResourceTracker __instance)
        {
            bool isDataBox = __instance.overrideTechType == TechType.Databox || __instance.techType == TechType.Databox;

            if (!isDataBox)
            {
                return; // Not a data box, early exit
            }
            BlueprintHandTarget blueprint = __instance.GetComponentInParent <BlueprintHandTarget>();

            if (blueprint == null)
            {
                return; // safety check, but shouldn't happen
            }
            if (!blueprint.used)
            {
                return;                   // blueprint still unused
            }
            __instance.OnBreakResource(); // call this to invoke the "Unregister" method
        }
        public void OnDrill(Vector3 position, SeaTruckHelper helper, out GameObject hitObject)
        {
            float num = 0f;

            for (int i = 0; i < drillable.health.Length; i++)
            {
                num += drillable.health[i];
            }

            this.helper = helper;

            Vector3 zero = Vector3.zero;

            int num2 = FindClosestMesh(position, out zero);

            hitObject = renderers[num2].gameObject;

            timeLastDrilled = Time.time;

            if (num > 0f)
            {
                float num3 = drillable.health[num2];

                drillable.health[num2] = Mathf.Max(0f, drillable.health[num2] - 5f);

                num -= num3 - drillable.health[num2];

                if (num3 > 0f && drillable.health[num2] <= 0f)
                {
                    renderers[num2].gameObject.SetActive(false);

                    SpawnFX(drillable.breakFX, zero);

                    if (drillable.resources.Length != 0)
                    {
                        StartCoroutine(SpawnLootAsync(zero));
                    }
                }

                if (num <= 0f)
                {
                    SpawnFX(drillable.breakAllFX, zero);

                    onDrilled?.Invoke(drillable);

                    if (drillable.deleteWhenDrilled)
                    {
                        ResourceTracker component = GetComponent <ResourceTracker>();

                        if (component)
                        {
                            component.OnBreakResource();
                        }

                        float time = (!drillable.lootPinataOnSpawn) ? 0f : 6f;
                        drillable.Invoke("DestroySelf", time);
                    }
                }
            }

            BehaviourUpdateUtils.Register(this);
        }