public OverlaySettings(RenderRequestOverlay enabledOverlays) : this() { EnabledOverlays = enabledOverlays; const float toolSize = 0.08f; const float toolMargin = 0.05f; ToolSize = new PointF(toolSize, toolSize); ToolPosition = new PointF(1 - (toolMargin + toolSize * 0.5f), 1 - (toolMargin + toolSize * 0.5f)); ToolBackground = ToolBackgroundType.BrownBorder; }