public OverlaySettings(RenderRequestOverlay enabledOverlays)
            : this()
        {
            EnabledOverlays = enabledOverlays;

            const float toolSize = 0.08f;
            const float toolMargin = 0.05f;
            ToolSize = new PointF(toolSize, toolSize);
            ToolPosition = new PointF(1 - (toolMargin + toolSize * 0.5f), 1 - (toolMargin + toolSize * 0.5f));
            ToolBackground = ToolBackgroundType.BrownBorder;
        }
Exemple #2
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        public OverlaySettings(RenderRequestOverlay enabledOverlays)
            : this()
        {
            EnabledOverlays = enabledOverlays;

            const float toolSize   = 0.08f;
            const float toolMargin = 0.05f;

            ToolSize       = new PointF(toolSize, toolSize);
            ToolPosition   = new PointF(1 - (toolMargin + toolSize * 0.5f), 1 - (toolMargin + toolSize * 0.5f));
            ToolBackground = ToolBackgroundType.BrownBorder;
        }