/// <summary> /// Resets this instance. /// </summary> /// <returns>Instance reset to default values.</returns> public ILRenderProperties Reset() { PassCount = 0; Reason = RenderReason.PaintEvent; MinX = int.MaxValue; MinY = int.MaxValue; MaxX = int.MinValue; MaxY = int.MinValue; return this; }
/// <summary> /// Resets this instance. /// </summary> /// <returns>Instance reset to default values.</returns> public ILRenderProperties Reset() { PassCount = 0; Reason = RenderReason.PaintEvent; MinX = int.MaxValue; MinY = int.MaxValue; MaxX = int.MinValue; MaxY = int.MinValue; return(this); }