Esempio n. 1
0
        void Start()
        {
            // setup menu
            nameField.onEndEdit.AddListener(SetName);
            submitName.onClick.AddListener(() => SetName(nameField.text));

            ShowPanel("Connecting");



            // setup networking
            net = new RelayClient();

            net.OnConnected        += ConnectedToServer;
            net.OnDisconnected     += DisconnectedFromServer;
            net.OnMatchStarted     += StartMatch;
            net.OnMatchEnded       += EndMatch;
            net.OnGameDataReceived += ReceiveGameData;

            net.Connect(ip);

            //var map = new byte[32];
            //for (int i = 0; i < map.Length; i++)
            //{
            //    map[i] = (byte)UnityEngine.Random.Range(3, 8);
            //}
            //StartMatch("my", 3, map);
        }
Esempio n. 2
0
        public async Task Connect(INetworkClient client)
        {
            await Initialize();

            var transactionManager = new RelayTransactionManager();
            var options            = await client.ClientOptions;
            var remote             = await Remote;
            var eventHandler       = new NetworkEventHandler(this, client);
            var clientService      = new RelayClient(eventHandler, transactionManager);
            var networkConnection  = new NetworkConnection(this, clientService, eventHandler);

            // Try to connect
            transactionManager.SetEventLoop(true);
            client.NetworkConnection = networkConnection;
            await clientService.Connect(remote, options);

            // Save active connections
            _active.Add(new NetworkActiveService()
            {
                NetworkConnection  = networkConnection,
                TransactionManager = transactionManager
            });
        }
Esempio n. 3
0
        public async Task Run(string sendAddress, string sendToken)
        {
            try
            {
                var relayClient     = new RelayClient(sendAddress, TokenProvider.CreateSharedAccessSignatureTokenProvider(sendToken));
                var relayConnection = relayClient.Connect();

                TTransport        transport = new TStreamTransport(relayConnection, relayConnection);
                TProtocol         protocol  = new TBinaryProtocol(transport);
                Calculator.Client client    = new Calculator.Client(protocol);

                transport.Open();
                try
                {
                    client.ping();
                    Console.WriteLine("ping()");

                    int sum = client.add(1, 1);
                    Console.WriteLine("1+1={0}", sum);

                    Work work = new Work();

                    work.Op   = Operation.DIVIDE;
                    work.Num1 = 1;
                    work.Num2 = 0;
                    try
                    {
                        int quotient = client.calculate(1, work);
                        Console.WriteLine("Whoa we can divide by 0");
                    }
                    catch (InvalidOperation io)
                    {
                        Console.WriteLine("Invalid operation: " + io.Why);
                    }

                    work.Op   = Operation.SUBTRACT;
                    work.Num1 = 15;
                    work.Num2 = 10;
                    try
                    {
                        int diff = client.calculate(1, work);
                        Console.WriteLine("15-10={0}", diff);
                    }
                    catch (InvalidOperation io)
                    {
                        Console.WriteLine("Invalid operation: " + io.Why);
                    }

                    SharedStruct log = client.getStruct(1);
                    Console.WriteLine("Check log: {0}", log.Value);
                }
                finally
                {
                    transport.Close();
                }
            }
            catch (TApplicationException x)
            {
                Console.WriteLine(x.StackTrace);
            }
        }