Esempio n. 1
0
 void Start()
 {
     var obj = GameObject.Find ("EDamageTextGen");
     gen = obj.GetComponent<EDamageTextGen>();
 }
Esempio n. 2
0
    void Start()
    {
        Debug.Log ("start");
        moveSpeed = 0.1f;
        pos = transform.localPosition;
        stageControl = mainCamera.GetComponent<StageControl> ();

        //ステージクリアまで代入
        pHp   = PlayerStats.hitpoint * 5;
        pAtk  = PlayerStats.attack;
        pDef  = PlayerStats.deffence;
        pAgl  = PlayerStats.agility;
        pHeal = PlayerStats.heal;

        pHpSlider = GameObject.Find ("PlayerHPGauge").GetComponent<Slider> ();

        pHpSlider.maxValue = pHp;

        //ダメージ
        var obj = GameObject.Find ("EDamageTextGen");
        gen = obj.GetComponent<EDamageTextGen>();

        damageCalc = obj.GetComponent<DamageCalc>();

        //自然回復
        StartCoroutine ("PlayerHeal", pHeal);
    }