private static void CreateRegion(Entity entity)
        {
            var target = PositionClone()[entity];

            if (target.RegionGuid != Guid.Empty)
            {
                RegionManager.Remove(target.RegionGuid);
            }

            if (target.Pos1 != default(Vector3D) && target.Pos2 == default(Vector3D))
            {
                target.RegionGuid = RegionManager.Add(target.Pos1.From3Dto3I(), Tiles.GetTiles());
            }
            else if (target.Pos2 != default(Vector3D) && target.Pos1 == default(Vector3D))
            {
                target.RegionGuid = RegionManager.Add(target.Pos2.From3Dto3I(), Tiles.GetTiles());
            }
            else
            {
                target.RegionGuid = RegionManager.AddCube(target.Pos1.From3Dto3I(), target.Pos2.From3Dto3I(), Tiles.GetTiles());
            }
        }