Esempio n. 1
0
    //---------------------------------------------------------------



    // Use this for initialization
    void Start()
    {
        parentCloneObj = transform.parent.gameObject;
        refObj         = parentCloneObj.transform.FindChild("_RefObjects").gameObject.GetComponent <RefObjects_Space>();

        meshObj      = new GameObject[sides];
        meshFilter   = new MeshFilter[sides];
        meshCollider = new MeshCollider[sides];
        ptSets       = new Vector3[sides][];
        for (int i = 0; i < sides; i++)
        {
            ptSets[i] = new Vector3[4];
        }
        normalSet = new Vector3[sides];

        setupMeshObjects();
        updateMesh();
    }
 // Use this for initialization
 void Start()
 {
     parentCloneObj = transform.parent.gameObject;
     refObj         = parentCloneObj.transform.FindChild("_RefObjects").gameObject.GetComponent <RefObjects_Space>();
     updateMesh();
 }