Esempio n. 1
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    private void UpdateItem(RecyclingListViewItem i, int index)
    {
        WeaponLand item = (WeaponLand)i;

        item.descriptionImage.sprite = itemInformations[index].itemObject.weaponSprite;
        item.weapon = itemInformations[index].itemObject;
    }
Esempio n. 2
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    private void PopulateItem(RecyclingListViewItem item, int rowIndex)
    {
        var     child    = item as RankItem;
        Vector3 childPos = child.gameObject.transform.position;

        child.gameObject.transform.position = new Vector3(0, childPos.y, childPos.z);
        child.RankData = data[rowIndex];
    }
Esempio n. 3
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    // 回调进行的操作
    private void UpdateItem(RecyclingListViewItem item, int rowIndex)
    {
        var child = item as RankItem;

        child.gameObject.SetActive(true);
        Vector3 position = child.gameObject.transform.position;

        child.gameObject.transform.position = new Vector3(0, position.y, position.z);
        child.Initialize(itemInfomation.rankList[rowIndex], true);
        child.RectTransform.anchoredPosition = new Vector2(0, child.RectTransform.anchoredPosition.y);
    }
Esempio n. 4
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    void PopulateItem(RecyclingListViewItem item, int rowIndex)
    {
        var        newContent = item as AdvLogContentLayout;
        LineExtend lastLine   = AdvManager.Instance.fungusNarrativeLog.GetRawHistory().lines[rowIndex];

        newContent.NameTerm     = lastLine.nameTerm;
        newContent.TextTerm     = lastLine.textTerm;
        newContent.AvatarSprite = lastLine.icon;
        newContent.AvatarVoice  = lastLine.voice;

        newContent.showIcon = lastLine.showIcon;

        newContent.UpdateUIContent();
    }
Esempio n. 5
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    private void PopulateItem(RecyclingListViewItem item, int rowIndex)
    {
        var child = item as TestChildItem;

        child.ChildData = data[rowIndex];
    }