public ActArrayActuatorGeometry(global::RTC.ActArrayActuatorGeometry source) { _Type = (ReactiveRTM.RTC.ActArrayActuatorType)source.type; _Length = source.length; _Orientation = new ReactiveRTM.RTC.Orientation3D(source.orientation); _Axis = new ReactiveRTM.RTC.Vector3D(source.axis); _MinRange = source.minRange; _Centre = source.centre; _MaxRange = source.maxRange; _HomePosition = source.homePosition; _HasBrakes = source.hasBrakes; }
public ActArrayActuatorGeometry() { _Type = new ReactiveRTM.RTC.ActArrayActuatorType(); _Length = new System.Double(); _Orientation = new ReactiveRTM.RTC.Orientation3D(); _Axis = new ReactiveRTM.RTC.Vector3D(); _MinRange = new System.Double(); _Centre = new System.Double(); _MaxRange = new System.Double(); _HomePosition = new System.Double(); _HasBrakes = new System.Boolean(); }
public OAP(global::RTC.OAP source) { _Orientation = new ReactiveRTM.RTC.Vector3D(source.orientation); _Approach = new ReactiveRTM.RTC.Vector3D(source.approach); _Position = new ReactiveRTM.RTC.Vector3D(source.position); }
public OAP() { _Orientation = new ReactiveRTM.RTC.Vector3D(); _Approach = new ReactiveRTM.RTC.Vector3D(); _Position = new ReactiveRTM.RTC.Vector3D(); }
public TimedVector3D(global::RTC.TimedVector3D source) { _Tm = Converter.RtcTimeToDateTime(source.tm); _Data = new ReactiveRTM.RTC.Vector3D(source.data); }
public TimedVector3D() { _Tm = default(System.DateTime); _Data = new ReactiveRTM.RTC.Vector3D(); }