Esempio n. 1
0
        private void ChangeDisplayOrder(Direction direction)
        {
            RaceModel swapRaceModel;
            int       saveSequence;
            int       selected;

            //Turn off change events
            AllowChangeEvents = false;

            swapRaceModel = new RaceModel();
            if (direction == Direction.Up)
            {
                swapRaceModel.Initialize(ModelofRace.Sequence - 1);
            }
            else
            {
                swapRaceModel.Initialize(ModelofRace.Sequence + 1);
            }

            if (swapRaceModel.Id != Guid.Empty)
            {
                saveSequence           = ModelofRace.Sequence;
                ModelofRace.Sequence   = swapRaceModel.Sequence;
                swapRaceModel.Sequence = 255;

                //swap sequences such that the database wont' complain about duplicate entries
                swapRaceModel.SaveSequence();
                ModelofRace.SaveSequence();
                swapRaceModel.Sequence = saveSequence;
                swapRaceModel.SaveSequence();

                if (direction == Direction.Up)
                {
                    RaceListBox.SelectedIndex--;
                }
                else
                {
                    RaceListBox.SelectedIndex++;
                }

                //repopulate the list box to show the new order
                selected = RaceListBox.SelectedIndex;
                RaceListBox.Items.Clear();
                PopulateRaceListBox();
                RaceListBox.SelectedIndex = selected;
            }

            //Turn change events back on
            AllowChangeEvents = true;
        }
Esempio n. 2
0
        private void OnDeleteRaceButtonClick(object sender, EventArgs e)
        {
            int       selection;
            RaceModel nextModel;
            int       nextSequence;

            ModelofRace.Delete();

            //We need to fix the sequence numbers
            nextSequence = ModelofRace.Sequence + 1;
            nextModel    = new RaceModel();
            nextModel.Initialize(nextSequence);
            while (nextModel.Id != Guid.Empty)
            {
                nextModel.Sequence--;
                nextModel.SaveSequence();
                nextSequence++;
                nextModel = new RaceModel();
                nextModel.Initialize(nextSequence);
            }

            //Lets reset the RaceList Box
            selection = RaceListBox.SelectedIndex - 1;
            if (selection < 0)
            {
                selection = 0;
            }

            RaceListBox.Items.Clear();
            PopulateRaceListBox();
            AllowChangeEvents         = false;
            RaceListBox.SelectedIndex = selection;
            AllowChangeEvents         = true;
            //Now we can reset our flags and fields
            ResetFieldsandFlags(RaceListBox.SelectedItem.ToString());
        }