private bool Get6DOFSettings() { // Get settings and information for streamed bodies bool getstatus = mProtocol.Get6DSettings(); if (getstatus) { mBodies.Clear(); Settings6D settings = mProtocol.Settings6DOF; foreach (Settings6DOF body in settings.bodies) { SixDOFBody newbody = new SixDOFBody(); newbody.Name = body.Name; newbody.Position = Vector3.zero; newbody.Rotation = Quaternion.identity; mBodies.Add(newbody); } return(true); } return(false); }