public void InitialiseMe(string partIDstr, string taskIDstr, string questNameStr) { questsUI = FindObjectOfType <QuestsUI>(); SetTaskPartID(partIDstr); SetTaskID(taskIDstr); SetQuestName(questNameStr); }
// Use this for initialization void Start() { questsUI = FindObjectOfType <QuestsUI>(); taskPartsListUI = FindObjectOfType <TaskPartsListUI>(); options = transform.Find("TaskOptions").gameObject; saveBtn = transform.Find("SaveBtn").GetComponent <Button>(); }
public void InitialiseMe(string idStr_, string nodeText_) { SetDisplay(nodeText_); MyID = idStr_; MyText = nodeText_; questsUI = FindObjectOfType <QuestsUI>(); CompleteApplicableTaskParts(); }
void Start() { dialogueUI = GetPanel().GetComponentInChildren <DialogueUI>(); translationUI = GetPanel().GetComponentInChildren <TranslationUI>(); questsUI = GetPanel().GetComponentInChildren <QuestsUI>(); dataUImenusToggleGroupName = "DataUImenusToggleGroup"; CreateNewMenuToggleGroup(dataUImenusToggleGroupName); }
protected virtual void Start() { inventoryScale = new Vector3(1f, 1f, 1f); rectTransform = GetComponent <RectTransform>(); worldItems = FindObjectOfType <WorldItems>(); if (transform.parent == worldItems.transform) { SetItemModeForWorld(); } else { SetItemModeForInventory(); } questsUI = FindObjectOfType <QuestsUI>(); }
void Start() { questsUI = FindObjectOfType <QuestsUI>(); }
// Use this for initialization void Start() { questsUI = FindObjectOfType <QuestsUI>(); options = transform.Find("QuestOptions").gameObject; }
// Use this for initialization void Start() { questsUI = FindObjectOfType <QuestsUI>(); taskPartsListUI = FindObjectOfType <TaskPartsListUI>(); options = transform.Find("PartOptions").gameObject; }
void Awake() { SetHeightToMatchText(); questsUI = FindObjectOfType <QuestsUI>(); }