private void AnswerHandler(GameObject choice, string answer) { foreach (Transform child in ChoicesParent.transform) { child.GetComponent <Button>().interactable = false; } if (_questionAnswer == answer) { choice.GetComponent <Image>().color = Color.green; Manager.Answer(true); } else { choice.GetComponent <Image>().color = Color.red; Manager.Answer(false); } }
private void AnswerHandler(string answer) { _theQuestion.UpdateChoice(answer); PaintQuestion(); Manager.Answer(_theQuestion.AnswerText == answer); }