private void OnSelectEventStage() { if (this.WorldDungeonData.status == 4) { QuestStart.OpenConfirmReplayEvent(new Action <int>(this.OnClosedEventConfirm)); } else { this.StartEventStage(); } }
private void StartReplayRequest() { GameWebAPI.WD_Req_DngStart last_dng_req = DataMng.Instance().GetResultUtilData().last_dng_req; if (!ClassSingleton <QuestData> .Instance.ExistEvent(last_dng_req.dungeonId)) { this.restartCallBack(); } else { QuestStart.OpenConfirmReplayEvent(new Action <int>(this.OnClosedEventConfirm)); } }