private void OnSelectEventStage()
 {
     if (this.WorldDungeonData.status == 4)
     {
         QuestStart.OpenConfirmReplayEvent(new Action <int>(this.OnClosedEventConfirm));
     }
     else
     {
         this.StartEventStage();
     }
 }
 private void StartReplayRequest()
 {
     GameWebAPI.WD_Req_DngStart last_dng_req = DataMng.Instance().GetResultUtilData().last_dng_req;
     if (!ClassSingleton <QuestData> .Instance.ExistEvent(last_dng_req.dungeonId))
     {
         this.restartCallBack();
     }
     else
     {
         QuestStart.OpenConfirmReplayEvent(new Action <int>(this.OnClosedEventConfirm));
     }
 }