Esempio n. 1
0
 private void OnTriggerStay(Collider other)
 {
     if (currentQuest == null && other.CompareTag("Player") && Input.GetButtonDown("Use"))
     {
         int questIndex = (DebugIndex >= questPrefabs.Length || DebugIndex < 0) ? Random.Range(0, questPrefabs.Length) : DebugIndex;
         if (questPrefabs[questIndex].transform.parent != null)
         {
             currentQuest = questPrefabs[questIndex].GetComponent <QuestBase>();
             currentQuest.Initiate();
         }
         else
         {
             Transform  point = questPoints[Random.Range(0, questPoints.Length)];
             GameObject quest = Instantiate(questPrefabs[questIndex], point.position, Quaternion.identity);
             quest.transform.SetParent(point);
             currentQuest = quest.GetComponent <QuestBase>();
             currentQuest.Initiate();
         }
     }
 }