public void AddQuest(QuestBase NewQuest)
 {
     Current.Add(NewQuest);
     foreach (QuestEventBase questEvent in NewQuest.GetCurrentEvent(NewQuest.FindFirstEvent()))
     {
         CurrentEvents.Add(questEvent);
     }
     AddQuestToQuestList();
 }
Esempio n. 2
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 public void DisPlayDiscription()
 {
     Debug.Log("yes");
     text.text = Quest.GetCurrentEvent(Quest.FindFirstEvent())[0].Description;
 }
    // Start is called before the first frame update
    void Start()
    {
        QuestBase FIRST = questBases[0];

        CurrentEvents = FIRST.GetCurrentEvent(FIRST.FindFirstEvent());
    }