Esempio n. 1
0
        /* This function demonstrates how to handle integer camera parameters. */
        private static void demonstrateIntFeature(PYLON_DEVICE_HANDLE hDev)
        {
            string featureName = "Width";  /* Name of the feature used in this sample: AOI Width. */
            long   val, min, max, incr;    /* Properties of the feature. */

            /*
             * Query the current value, the allowed value range, and the increment of the feature.
             * For some integer features, you are not allowed to set every value within the
             * value range. For example, for some cameras the Width parameter must be a multiple
             * of 2. These constraints are expressed by the increment value. Valid values
             * follow the rule: val >= min && val <= max && val == min + n * inc.
             *
             * To help clarify this sample, we don't check for the feature accessibility as demonstrated
             * in the demonstrateAccessibility() function.
             */
            min  = Pylon.DeviceGetIntegerFeatureMin(hDev, featureName); /* Get the minimum value. */
            max  = Pylon.DeviceGetIntegerFeatureMax(hDev, featureName); /* Get the maximum value. */
            incr = Pylon.DeviceGetIntegerFeatureInc(hDev, featureName); /* Get the increment value. */
            val  = Pylon.DeviceGetIntegerFeature(hDev, featureName);    /* Get the current value. */

            Console.WriteLine("{0}: min= {1}  max= {2}  incr={3}  Value={4}", featureName, min, max, incr, val);

            /* Set the Width to its maximum allowed value. */
            Pylon.DeviceSetIntegerFeature(hDev, featureName, max);
            Console.WriteLine("The {0} was set to {1}.", featureName, max);
        }
Esempio n. 2
0
        const uint GIGE_PROTOCOL_OVERHEAD = 36;   /* Total number of bytes of protocol overhead. */

        static void Main(string[] args)
        {
            PYLON_DEVICE_HANDLE[] hDev = new PYLON_DEVICE_HANDLE[NUM_DEVICES];        /* Handles for the pylon devices. */
            for (int deviceIndex = 0; deviceIndex < NUM_DEVICES; ++deviceIndex)
            {
                hDev[deviceIndex] = new PYLON_DEVICE_HANDLE();
            }
            try
            {
                uint numDevicesAvail;            /* Number of the available devices. */
                bool isAvail;                    /* Used for checking feature availability. */
                bool isReady;                    /* Used as an output parameter. */
                int  i;                          /* Counter. */
                int  deviceIndex;                /* Index of device used in the following variables. */
                PYLON_WAITOBJECTS_HANDLE wos;    /* Wait objects. */
                int nGrabs;                      /* Counts the number of grab iterations. */
                PYLON_WAITOBJECT_HANDLE woTimer; /* Timer wait object. */

                /* These are camera specific variables: */
                PYLON_STREAMGRABBER_HANDLE[] hGrabber = new PYLON_STREAMGRABBER_HANDLE[NUM_DEVICES];                                                                   /* Handle for the pylon stream grabber. */
                PYLON_WAITOBJECT_HANDLE[]    hWait    = new PYLON_WAITOBJECT_HANDLE[NUM_DEVICES];                                                                      /* Handle used for waiting for a grab to be finished. */
                uint[] payloadSize             = new uint[NUM_DEVICES];                                                                                                /* Size of an image frame in bytes. */
                PylonGrabResult_t[] grabResult = new PylonGrabResult_t[NUM_DEVICES];                                                                                   /* Stores the result of a grab operation. */
                uint[] nStreams = new uint[NUM_DEVICES];                                                                                                               /* The number of streams provided by the device. */
                Dictionary <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> >[] buffers = new Dictionary <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> > [NUM_DEVICES]; /* Holds handles and buffers used for grabbing. */

#if DEBUG
                /* This is a special debug setting needed only for GigE cameras.
                 * See 'Building Applications with pylon' in the Programmer's Guide. */
                Environment.SetEnvironmentVariable("PYLON_GIGE_HEARTBEAT", "300000" /*ms*/);
#endif

                /* Before using any pylon methods, the pylon runtime must be initialized. */
                Pylon.Initialize();

                /* Enumerate all camera devices. You must call
                 * PylonEnumerateDevices() before creating a device. */
                numDevicesAvail = Pylon.EnumerateDevices();

                if (numDevicesAvail < NUM_DEVICES)
                {
                    Console.Error.WriteLine("Found {0} devices. At least {1} devices needed to run this sample.", numDevicesAvail, NUM_DEVICES);
                    throw new Exception("Not enough devices found.");
                }

                /* Create wait objects. This must be done outside of the loop. */
                wos = Pylon.WaitObjectsCreate();

                /* In this sample, we want to grab for a given amount of time, then stop.
                 * Create a timer that tiggers an AutoResetEvent, wrap the AutoResetEvent in a pylon C.NET wait object, and add it to
                 * the wait object set. */
                AutoResetEvent       timoutEvent          = new AutoResetEvent(false);             /* The timeout event to wait for. */
                TimerCallbackWrapper timerCallbackWrapper = new TimerCallbackWrapper(timoutEvent); /* Receives the timer callback and sets the timeout event. */
                Timer timer = new Timer(timerCallbackWrapper.TimerCallback);                       /* The timeout timer. */

                woTimer = Pylon.WaitObjectFromW32(timoutEvent.SafeWaitHandle, true);

                Pylon.WaitObjectsAdd(wos, woTimer);

                /* Open cameras and set parameters. */
                for (deviceIndex = 0; deviceIndex < NUM_DEVICES; ++deviceIndex)
                {
                    /* Get handles for the devices. */
                    hDev[deviceIndex] = Pylon.CreateDeviceByIndex((uint)deviceIndex);

                    /* Before using the device, it must be opened. Open it for configuring
                     * parameters and for grabbing images. */
                    Pylon.DeviceOpen(hDev[deviceIndex], Pylon.cPylonAccessModeControl | Pylon.cPylonAccessModeStream);

                    /* Print out the name of the camera we are using. */
                    {
                        bool isReadable = Pylon.DeviceFeatureIsReadable(hDev[deviceIndex], "DeviceModelName");
                        if (isReadable)
                        {
                            string name = Pylon.DeviceFeatureToString(hDev[deviceIndex], "DeviceModelName");
                            Console.WriteLine("Using camera '{0}'", name);
                        }
                    }

                    /* Set the pixel format to Mono8, where gray values will be output as 8 bit values for each pixel. */
                    /* ... Check first to see if the device supports the Mono8 format. */
                    isAvail = Pylon.DeviceFeatureIsAvailable(hDev[deviceIndex], "EnumEntry_PixelFormat_Mono8");
                    if (!isAvail)
                    {
                        /* Feature is not available. */
                        throw new Exception("Device doesn't support the Mono8 pixel format.");
                    }

                    /* ... Set the pixel format to Mono8. */
                    Pylon.DeviceFeatureFromString(hDev[deviceIndex], "PixelFormat", "Mono8");


                    /* Disable acquisition start trigger if available */
                    isAvail = Pylon.DeviceFeatureIsAvailable(hDev[deviceIndex], "EnumEntry_TriggerSelector_AcquisitionStart");
                    if (isAvail)
                    {
                        Pylon.DeviceFeatureFromString(hDev[deviceIndex], "TriggerSelector", "AcquisitionStart");
                        Pylon.DeviceFeatureFromString(hDev[deviceIndex], "TriggerMode", "Off");
                    }

                    /* Disable frame burst start trigger if available */
                    isAvail = Pylon.DeviceFeatureIsAvailable(hDev[deviceIndex], "EnumEntry_TriggerSelector_FrameBurstStart");
                    if (isAvail)
                    {
                        Pylon.DeviceFeatureFromString(hDev[deviceIndex], "TriggerSelector", "FrameBurstStart");
                        Pylon.DeviceFeatureFromString(hDev[deviceIndex], "TriggerMode", "Off");
                    }

                    /* Disable frame start trigger if available */
                    isAvail = Pylon.DeviceFeatureIsAvailable(hDev[deviceIndex], "EnumEntry_TriggerSelector_FrameStart");
                    if (isAvail)
                    {
                        Pylon.DeviceFeatureFromString(hDev[deviceIndex], "TriggerSelector", "FrameStart");
                        Pylon.DeviceFeatureFromString(hDev[deviceIndex], "TriggerMode", "Off");
                    }

                    /* We will use the Continuous frame mode, i.e., the camera delivers
                     * images continuously. */
                    Pylon.DeviceFeatureFromString(hDev[deviceIndex], "AcquisitionMode", "Continuous");

                    PYLON_DEVICE_INFO_HANDLE hDi = Pylon.GetDeviceInfoHandle((uint)deviceIndex);
                    string deviceClass           = Pylon.DeviceInfoGetPropertyValueByName(hDi, Pylon.cPylonDeviceInfoDeviceClassKey);
                    if (deviceClass == "BaslerGigE")
                    {
                        /* For GigE cameras, we recommend increasing the packet size for better
                         * performance. When the network adapter supports jumbo frames, set the packet
                         * size to a value > 1500, e.g., to 8192. In this sample, we only set the packet size
                         * to 1500.
                         *
                         * We also set the Inter-Packet and the Frame Transmission delay
                         * so the switch can line up packets better.
                         */

                        Pylon.DeviceSetIntegerFeature(hDev[deviceIndex], "GevSCPSPacketSize", GIGE_PACKET_SIZE);
                        Pylon.DeviceSetIntegerFeature(hDev[deviceIndex], "GevSCPD", (GIGE_PACKET_SIZE + GIGE_PROTOCOL_OVERHEAD) * (NUM_DEVICES - 1));
                        Pylon.DeviceSetIntegerFeature(hDev[deviceIndex], "GevSCFTD", (GIGE_PACKET_SIZE + GIGE_PROTOCOL_OVERHEAD) * deviceIndex);
                    }
                    else if (deviceClass == "Basler1394")
                    {
                        /* For FireWire we just set the PacketSize node to limit the bandwidth we're using. */

                        /* We first divide the available bandwidth (4915 for FW400, 9830 for FW800)
                         * by the number of devices we are using. */
                        long newPacketSize         = 4915 / NUM_DEVICES;
                        long recommendedPacketSize = 0;

                        /* Get the recommended packet size from the camera. */
                        recommendedPacketSize = Pylon.DeviceGetIntegerFeature(hDev[deviceIndex], "RecommendedPacketSize");

                        if (newPacketSize < recommendedPacketSize)
                        {
                            /* Get the increment value for the packet size.
                             * We must make sure that the new value we're setting is divisible by the increment of that feature. */
                            long packetSizeInc = 0;
                            packetSizeInc = Pylon.DeviceGetIntegerFeatureInc(hDev[deviceIndex], "PacketSize");

                            /* Adjust the new packet size so is divisible by its increment. */
                            newPacketSize -= newPacketSize % packetSizeInc;
                        }
                        else
                        {
                            /* The recommended packet size should always be valid. No need to check against the increment. */
                            newPacketSize = recommendedPacketSize;
                        }

                        /* Set the new packet size. */
                        Pylon.DeviceSetIntegerFeature(hDev[deviceIndex], "PacketSize", newPacketSize);
                        Console.WriteLine("Using packetsize: {0}", newPacketSize);
                    }
                }


                /* Allocate and register buffers for grab. */
                for (deviceIndex = 0; deviceIndex < NUM_DEVICES; ++deviceIndex)
                {
                    /* Determine the required size for the grab buffer. */
                    payloadSize[deviceIndex] = checked ((uint)Pylon.DeviceGetIntegerFeature(hDev[deviceIndex], "PayloadSize"));

                    /* Image grabbing is done using a stream grabber.
                     * A device may be able to provide different streams. A separate stream grabber must
                     * be used for each stream. In this sample, we create a stream grabber for the default
                     * stream, i.e., the first stream ( index == 0 ).
                     */

                    /* Get the number of streams supported by the device and the transport layer. */
                    nStreams[deviceIndex] = Pylon.DeviceGetNumStreamGrabberChannels(hDev[deviceIndex]);

                    if (nStreams[deviceIndex] < 1)
                    {
                        throw new Exception("The transport layer doesn't support image streams.");
                    }

                    /* Create and open a stream grabber for the first channel. */
                    hGrabber[deviceIndex] = Pylon.DeviceGetStreamGrabber(hDev[deviceIndex], 0);

                    Pylon.StreamGrabberOpen(hGrabber[deviceIndex]);


                    /* Get a handle for the stream grabber's wait object. The wait object
                     * allows waiting for buffers to be filled with grabbed data. */
                    hWait[deviceIndex] = Pylon.StreamGrabberGetWaitObject(hGrabber[deviceIndex]);

                    /* Add the stream grabber's wait object to our wait objects.
                     * This is needed to be able to wait until all cameras have
                     * grabbed an image in our grab loop below. */
                    Pylon.WaitObjectsAdd(wos, hWait[deviceIndex]);

                    /* We must tell the stream grabber the number and size of the buffers
                     *  we are using. */
                    /* .. We will not use more than NUM_BUFFERS for grabbing. */
                    Pylon.StreamGrabberSetMaxNumBuffer(hGrabber[deviceIndex], NUM_BUFFERS);

                    /* .. We will not use buffers bigger than payloadSize bytes. */
                    Pylon.StreamGrabberSetMaxBufferSize(hGrabber[deviceIndex], payloadSize[deviceIndex]);

                    /*  Allocate the resources required for grabbing. After this, critical parameters
                    *   that impact the payload size must not be changed until FinishGrab() is called. */
                    Pylon.StreamGrabberPrepareGrab(hGrabber[deviceIndex]);

                    /* Before using the buffers for grabbing, they must be registered at
                     * the stream grabber. For each registered buffer, a buffer handle
                     * is returned. After registering, these handles are used instead of the
                     * buffer objects pointers. The buffer objects are held in a dictionary,
                     * that provides access to the buffer using a handle as key.
                     */
                    buffers[deviceIndex] = new Dictionary <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> >();
                    for (i = 0; i < NUM_BUFFERS; ++i)
                    {
                        PylonBuffer <Byte>        buffer = new PylonBuffer <byte>(payloadSize[deviceIndex], true);
                        PYLON_STREAMBUFFER_HANDLE handle = Pylon.StreamGrabberRegisterBuffer(hGrabber[deviceIndex], ref buffer);
                        buffers[deviceIndex].Add(handle, buffer);
                    }

                    /* Feed the buffers into the stream grabber's input queue. For each buffer, the API
                     * allows passing in an integer as additional context information. This integer
                     * will be returned unchanged when the grab is finished. In our example, we use the index of the
                     * buffer as context information. */
                    i = 0;
                    foreach (KeyValuePair <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> > pair in buffers[deviceIndex])
                    {
                        Pylon.StreamGrabberQueueBuffer(hGrabber[deviceIndex], pair.Key, i++);
                    }
                }

                /* The stream grabber is now prepared. As soon the camera starts acquiring images,
                 * the image data will be grabbed into the provided buffers.  */
                for (deviceIndex = 0; deviceIndex < NUM_DEVICES; ++deviceIndex)
                {
                    /* Let the camera acquire images. */
                    Pylon.DeviceExecuteCommandFeature(hDev[deviceIndex], "AcquisitionStart");
                }

                /* Set the timer to 5 s and start it. */
                timer.Change(5000, Timeout.Infinite);

                /* Counts the number of grabbed images. */
                nGrabs = 0;

                /* Grab until the timer expires. */
                for (;;)
                {
                    int  bufferIndex; /* Index of the buffer. */
                    Byte min, max;
                    uint woIndex;

                    /* Wait for the next buffer to be filled. Wait up to 1000 ms. */
                    isReady = Pylon.WaitObjectsWaitForAny(wos, 1000, out woIndex);

                    if (!isReady)
                    {
                        /* Timeout occurred. */
                        throw new Exception("Grab timeout occurred.");
                    }

                    /* If the timer has expired, exit the grab loop. */
                    if (woIndex == 0)
                    {
                        Console.Error.WriteLine("Grabbing completed successfully.");
                        break;  /* Timer expired. */
                    }

                    /* Account for the timer. */
                    --woIndex;

                    /* Since the wait operation was successful, the result of at least one grab
                     * operation is available. Retrieve it. */
                    isReady = Pylon.StreamGrabberRetrieveResult(hGrabber[woIndex], out grabResult[woIndex]);

                    if (!isReady)
                    {
                        /* Oops. No grab result available? We should never have reached this point.
                         * Since the wait operation above returned without a timeout, a grab result
                         * should be available. */
                        throw new Exception("Failed to retrieve a grab result.");
                    }

                    /* Get the buffer index from the context information. */
                    bufferIndex = grabResult[woIndex].Context;

                    /* Check to see if the image was grabbed successfully. */
                    if (grabResult[woIndex].Status == EPylonGrabStatus.Grabbed)
                    {
                        /*  Success. Perform image processing. Since we passed more than one buffer
                         * to the stream grabber, the remaining buffers are filled in the background while
                         * we do the image processing. The processed buffer won't be touched by
                         * the stream grabber until we pass it back to the stream grabber. */

                        PylonBuffer <Byte> buffer;        /* Reference to the buffer attached to the grab result. */

                        /* Get the buffer from the dictionary. Since we also got the buffer index,
                         * we could alternatively use an array, e.g. buffers[bufferIndex]. */
                        if (!buffers[woIndex].TryGetValue(grabResult[woIndex].hBuffer, out buffer))
                        {
                            /* Oops. No buffer available? We should never have reached this point. Since all buffers are
                             * in the dictionary. */
                            throw new Exception("Failed to find the buffer associated with the handle returned in grab result.");
                        }

                        /* Perform processing. */
                        getMinMax(buffer.Array, grabResult[woIndex].SizeX, grabResult[woIndex].SizeY, out min, out max);
                        Console.WriteLine("Grabbed frame {0} from camera {1} into buffer {2}. Min. val={3}, Max. val={4}",
                                          nGrabs, woIndex, bufferIndex, min, max);

                        /* Display image */
                        Pylon.ImageWindowDisplayImage <Byte>(woIndex, buffer, grabResult[woIndex]);
                    }
                    else if (grabResult[woIndex].Status == EPylonGrabStatus.Failed)
                    {
                        Console.Error.WriteLine("Frame {0} wasn't grabbed successfully.  Error code = {1}",
                                                nGrabs, grabResult[woIndex].ErrorCode);
                    }

                    /* Once finished with the processing, requeue the buffer to be filled again. */
                    Pylon.StreamGrabberQueueBuffer(hGrabber[woIndex], grabResult[woIndex].hBuffer, bufferIndex);

                    nGrabs++;
                }

                /* Clean up. */
                /* Stop the image aquisition on the cameras. */
                for (deviceIndex = 0; deviceIndex < NUM_DEVICES; ++deviceIndex)
                {
                    /*  ... Stop the camera. */
                    Pylon.DeviceExecuteCommandFeature(hDev[deviceIndex], "AcquisitionStop");
                }

                // Remove all wait objects from WaitObjects.
                Pylon.WaitObjectsRemoveAll(wos);
                Pylon.WaitObjectDestroy(woTimer);
                Pylon.WaitObjectsDestroy(wos);

                for (deviceIndex = 0; deviceIndex < NUM_DEVICES; ++deviceIndex)
                {
                    /* ... We must issue a cancel call to ensure that all pending buffers are put into the
                     * stream grabber's output queue. */
                    Pylon.StreamGrabberCancelGrab(hGrabber[deviceIndex]);

                    /* ... The buffers can now be retrieved from the stream grabber. */
                    do
                    {
                        isReady = Pylon.StreamGrabberRetrieveResult(hGrabber[deviceIndex], out grabResult[deviceIndex]);
                    } while (isReady);

                    /* ... When all buffers are retrieved from the stream grabber, they can be deregistered.
                     *     After deregistering the buffers, it is safe to free the memory. */

                    foreach (KeyValuePair <PYLON_STREAMBUFFER_HANDLE, PylonBuffer <Byte> > pair in buffers[deviceIndex])
                    {
                        Pylon.StreamGrabberDeregisterBuffer(hGrabber[deviceIndex], pair.Key);
                        pair.Value.Dispose();
                    }
                    buffers[deviceIndex] = null;

                    /* ... Release grabbing related resources. */
                    Pylon.StreamGrabberFinishGrab(hGrabber[deviceIndex]);

                    /* After calling PylonStreamGrabberFinishGrab(), parameters that impact the payload size (e.g.,
                     * the AOI width and height parameters) are unlocked and can be modified again. */

                    /* ... Close the stream grabber. */
                    Pylon.StreamGrabberClose(hGrabber[deviceIndex]);

                    /* ... Close and release the pylon device. The stream grabber becomes invalid
                     * after closing the pylon device. Don't call stream grabber related methods after
                     * closing or releasing the device. */
                    Pylon.DeviceClose(hDev[deviceIndex]);
                    Pylon.DestroyDevice(hDev[deviceIndex]);
                }

                /* Dispose timer and event. */
                timer.Dispose();
                timoutEvent.Close();

                Console.Error.WriteLine("\nPress enter to exit.");
                Console.ReadLine();

                /* ... Shut down the pylon runtime system. Don't call any pylon function after
                 * calling PylonTerminate(). */
                Pylon.Terminate();
            }
            catch (Exception e)
            {
                /* Retrieve the error message. */
                string msg = GenApi.GetLastErrorMessage() + "\n" + GenApi.GetLastErrorDetail();
                Console.Error.WriteLine("Exception caught:");
                Console.Error.WriteLine(e.Message);
                if (msg != "\n")
                {
                    Console.Error.WriteLine("Last error message:");
                    Console.Error.WriteLine(msg);
                }

                for (uint deviceIndex = 0; deviceIndex < NUM_DEVICES; ++deviceIndex)
                {
                    try
                    {
                        if (hDev[deviceIndex].IsValid)
                        {
                            /* ... Close and release the pylon device. */
                            if (Pylon.DeviceIsOpen(hDev[deviceIndex]))
                            {
                                Pylon.DeviceClose(hDev[deviceIndex]);
                            }
                            Pylon.DestroyDevice(hDev[deviceIndex]);
                        }
                    }
                    catch (Exception)
                    {
                        /*No further handling here.*/
                    }
                }
                Pylon.Terminate();  /* Releases all pylon resources. */

                Console.Error.WriteLine("\nPress enter to exit.");
                Console.ReadLine();

                Environment.Exit(1);
            }
        }