public static void SendGameRolePlayArenaRegistrationStatusMessage(IPacketReceiver client, bool registred, PvpArenaStepEnum step, PvpArenaTypeEnum type) { client.Send(new GameRolePlayArenaRegistrationStatusMessage(registred, (sbyte)step, (sbyte)type)); }
public List <TemporaryArenaClient> GetClients(PvpArenaStepEnum step) { return(Clients.FindAll(x => x.ActualStep == step)); }
public void UpdateStep(bool registred, PvpArenaStepEnum step) { this.Step = step; this.UpdateRegistrationStatus(registred); }
public void UpdateRegistrationStatus(bool registered, PvpArenaStepEnum step) { this.WorldClient.Send(new GameRolePlayArenaRegistrationStatusMessage(registered, (sbyte)step, ArenaProvider.FIGHTERS_PER_TEAM)); this.ActualStep = step; }