public void OnFailure(PushConnException e) { rwlock.AcquireReaderLock(lockt); try { foreach (ILightstreamerListener listener in listeners) { listener.OnStatusChange(LightstreamerConnectionHandler.ERROR, "Connection failure " + e.ToString()); } } finally { rwlock.ReleaseReaderLock(); } }
public void OnFailure(PushConnException e) { //Console.WriteLine("connection failure"); //Console.WriteLine(e); }
public void OnFailure(PushConnException e) { Console.WriteLine("connection failure"); Console.WriteLine(e); }
public virtual void OnFailure(PushConnException e) { }
void IConnectionListener.OnFailure(PushConnException e) { OnStatusUpdate(_phase, ConnectionStatus.Disconnected, "Connection failure " + e); _reconnect = true; }
public void OnFailure(PushConnException e) { this.onDisconnection("Connection failure: " + e.Message); }
public void OnFailure(PushConnException e) { //throw new NotImplementedException(); }
void IConnectionListener.OnFailure(PushConnException e) { Debug.Log("7.............."); }
public void OnFailure(PushConnException e) { listener.OnStatusChange(LightstreamerConnectionHandler.ERROR, "Connection failure"); }
public override void OnFailure(PushConnException e) { Log.Instance.WriteEntry("Failure: " + e.ToString(), EventLogEntryType.Error); base.OnFailure(e); }
public void OnFailure(PushConnException e) { this.onDisconnection("Connection failure"); }
public void OnFailure(PushConnException e) { Console.WriteLine($"OnFailure << Connection Failure: {e.Message}"); }
public void OnFailure(PushConnException e) { listener.OnStatusChange(phase, LightstreamerConnectionHandler.DISCONNECTED, "Connection failure " + e.ToString()); reconnect = true; }
public void OnFailure(PushConnException e) { lblConnecionStatus.Text = "Connecion Failed"; Console.WriteLine("connection failure"); Console.WriteLine(e); }