Beispiel #1
0
 public void OnFailure(PushConnException e)
 {
     rwlock.AcquireReaderLock(lockt);
     try
     {
         foreach (ILightstreamerListener listener in listeners)
         {
             listener.OnStatusChange(LightstreamerConnectionHandler.ERROR,
                                     "Connection failure " + e.ToString());
         }
     }
     finally
     {
         rwlock.ReleaseReaderLock();
     }
 }
 public void OnFailure(PushConnException e)
 {
    
     //Console.WriteLine("connection failure");
     //Console.WriteLine(e);
 }
		public void OnFailure(PushConnException e) {
			Console.WriteLine("connection failure");
			Console.WriteLine(e);
		}
 public virtual void OnFailure(PushConnException e)
 {
 }
Beispiel #5
0
 void IConnectionListener.OnFailure(PushConnException e)
 {
     OnStatusUpdate(_phase, ConnectionStatus.Disconnected, "Connection failure " + e);
     _reconnect = true;
 }
Beispiel #6
0
 public void OnFailure(PushConnException e)
 {
     this.onDisconnection("Connection failure: " + e.Message);
 }
Beispiel #7
0
 public void OnFailure(PushConnException e)
 {
     //throw new NotImplementedException();
 }
Beispiel #8
0
 void IConnectionListener.OnFailure(PushConnException e)
 {
     Debug.Log("7..............");
 }
Beispiel #9
0
 public void OnFailure(PushConnException e)
 {
     listener.OnStatusChange(LightstreamerConnectionHandler.ERROR,
                             "Connection failure");
 }
Beispiel #10
0
 public override void OnFailure(PushConnException e)
 {
     Log.Instance.WriteEntry("Failure: " + e.ToString(), EventLogEntryType.Error);
     base.OnFailure(e);
 }
Beispiel #11
0
 public void OnFailure(PushConnException e)
 {
     this.onDisconnection("Connection failure");
 }
 public void OnFailure(PushConnException e)
 {
     Console.WriteLine($"OnFailure << Connection Failure: {e.Message}");
 }
Beispiel #13
0
 public void OnFailure(PushConnException e)
 {
     listener.OnStatusChange(phase, LightstreamerConnectionHandler.DISCONNECTED, "Connection failure " + e.ToString());
     reconnect = true;
 }
 public void OnFailure(PushConnException e)
 {
     lblConnecionStatus.Text = "Connecion Failed";
     Console.WriteLine("connection failure");
     Console.WriteLine(e);
 }