public void SwitchUser() { m_net.Close(); m_net = null; GlobalVars.instance.SwitchUser = true; DebugConsole.Log("Reception enter start loading scene"); Global.NextSceneName = "sloading"; SceneManager.LoadScene("loading"); }
void OnApplicationQuit() { m_net.Close(); }
void OnCancel() { m_net.Close(); Application.Quit(); }