public Spells(Priest newPriestSpells) { this.priestSpells = newPriestSpells; if (priestSpells.Equals(Priest.Heal)) { this.spellName = "Heal"; this.spellValue = 100; this.spellClass = new Classes(Classes.Class.Priest); this.kindOfSpell = KindOfSpell.Heal; this.mana = 30; } if (priestSpells.Equals(Priest.Smite)) { this.spellName = "Smite"; this.spellValue = 245; this.spellClass = new Classes(Classes.Class.Priest); this.kindOfSpell = KindOfSpell.Damage; this.mana = 50; } if (priestSpells.Equals(Priest.MindControl)) { this.spellName = "Mind control"; this.spellValue = 490; this.spellClass = new Classes(Classes.Class.Priest); this.kindOfSpell = KindOfSpell.Damage; this.mana = 80; } }