Esempio n. 1
0
        public void RemoveAndDestroyPrefab(GameObject unityPrefab)
        {
            List <Prefab> allPrfabs = _prefabs.GetAllEntities();
            List <Prefab> prefabs   = allPrfabs.FindAll(item => item.UnityPrefab == unityPrefab);

            foreach (Prefab prefab in prefabs)
            {
                RemoveAndDestroyPrefab(prefab);
            }
        }