public override void OnInspectorGUI() { // base.OnInspectorGUI(); DrawDefaultInspector(); PrefabCollection script = (PrefabCollection)target; if (GUILayout.Button("Randomize")) { script.Generate(); } }
public override void OnInspectorGUI() { // base.OnInspectorGUI(); DrawDefaultInspector(); PrefabCollection script = (PrefabCollection)target; if (GUILayout.Button("Randomize")) { script.Generate(); } }