Esempio n. 1
0
 private void HUDBoostIndicatorHandler_EventPowerAttached(object sender, GameObject ship, Power power)
 {
     if (power.Group == PowerGroups.Passive)
     {
         boostView = power;
         StartCoroutine("RefreshIndicator");
     }
 }
Esempio n. 2
0
 public void AddPower(PowerView power_view)
 {
     if (GUIBroker == null)
     {
         //Remote call!
         NetworkInterface.RPC("AddPower", RPCMode.Others, power_view);
     }
     else
     {
         //Local call!
         GUIBroker.AddPower(power_view);
     }
 }
Esempio n. 3
0
 public void AddPower(PowerView power_view)
 {
     throw new NotImplementedException();
 }
Esempio n. 4
0
 /// <summary>
 /// Removes a power from the GUI
 /// </summary>
 /// <param name="power_view">The power view to remove</param>
 private void RemovePower(PowerView power_view)
 {
     //if( GUIBroker ==)
 }