Esempio n. 1
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 // Start is called before the first frame update
 void Start()
 {
     PotteryController = GetComponent <PotteryController>();
 }
Esempio n. 2
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 // Start is called before the first frame update
 void Start()
 {
     potteryC   = GetComponent <PotteryController>();
     this.state = State.OnWheel;
     //transform.parent.GetComponent<MeshCollider>().sharedMesh = GetComponent<MeshFilter>().sharedMesh;
 }