Esempio n. 1
0
        public static int NewText(PopupTextContext context, Item bag, Item newItem, int stack, bool noStack = false, bool longText = false)
        {
            if (!Main.showItemText || newItem.Name is null || !newItem.active || Main.netMode == NetmodeID.Server)
            {
                return(-1);
            }

            bool isCoin = newItem.IsACoin;

            for (int i = 0; i < 20; i++)
            {
                PopupText popupText = Main.popupText[i];
                if (!popupText.active || popupText.notActuallyAnItem || ItemTextBags[i] != bag || (popupText.name != newItem.AffixName() && (!isCoin || !popupText.coinText)) || popupText.NoStack || noStack)
                {
                    continue;
                }

                string text = $"{newItem.Name} ({popupText.stack + stack})";

                Vector2 size = FontAssets.MouseText.Value.MeasureString(text) + new Vector2(24f, 0f);
                if (popupText.lifeTime < 0)
                {
                    popupText.scale = 1f;
                }

                if (popupText.lifeTime < 60)
                {
                    popupText.lifeTime = 60;
                }

                if (isCoin && popupText.coinText)
                {
                    int num = 0;
                    if (newItem.type == ItemID.CopperCoin)
                    {
                        num += stack;
                    }
                    else if (newItem.type == ItemID.SilverCoin)
                    {
                        num += 100 * stack;
                    }
                    else if (newItem.type == ItemID.GoldCoin)
                    {
                        num += 10000 * stack;
                    }
                    else if (newItem.type == ItemID.PlatinumCoin)
                    {
                        num += 1000000 * stack;
                    }

                    popupText.coinValue += num;
                    text           = PopupText.ValueToName(popupText.coinValue);
                    size           = FontAssets.MouseText.Value.MeasureString(text) + new Vector2(24f, 0f);
                    popupText.name = text;
                    if (popupText.coinValue >= 1000000)
                    {
                        if (popupText.lifeTime < 300)
                        {
                            popupText.lifeTime = 300;
                        }

                        popupText.color = new Color(220, 220, 198);
                    }
                    else if (popupText.coinValue >= 10000)
                    {
                        if (popupText.lifeTime < 240)
                        {
                            popupText.lifeTime = 240;
                        }

                        popupText.color = new Color(224, 201, 92);
                    }
                    else if (popupText.coinValue >= 100)
                    {
                        if (popupText.lifeTime < 180)
                        {
                            popupText.lifeTime = 180;
                        }

                        popupText.color = new Color(181, 192, 193);
                    }
                    else if (popupText.coinValue >= 1)
                    {
                        if (popupText.lifeTime < 120)
                        {
                            popupText.lifeTime = 120;
                        }

                        popupText.color = new Color(246, 138, 96);
                    }
                }

                popupText.stack     += stack;
                popupText.scale      = 0f;
                popupText.rotation   = 0f;
                popupText.position.X = newItem.position.X + newItem.width * 0.5f - size.X * 0.5f;
                popupText.position.Y = newItem.position.Y + newItem.height * 0.25f - size.Y * 0.5f;
                popupText.velocity.Y = -7f;
                popupText.context    = context;
                popupText.npcNetID   = 0;
                if (popupText.coinText)
                {
                    popupText.stack = 1;
                }

                return(i);
            }

            int slotIndex = FindNextItemTextSlot.InvokeStatic <int>();

            if (slotIndex >= 0)
            {
                string text3 = newItem.AffixName();
                if (stack > 1)
                {
                    text3 = text3 + " (" + stack + ")";
                }

                Vector2   size      = FontAssets.MouseText.Value.MeasureString(text3) + new Vector2(24f, 0f);
                PopupText popupText = Main.popupText[slotIndex];
                PopupText.ResetText(popupText);
                popupText.active     = true;
                popupText.position.X = newItem.position.X + newItem.width * 0.5f - size.X * 0.5f;
                popupText.position.Y = newItem.position.Y + newItem.height * 0.25f - size.Y * 0.5f;

                popupText.color = Color.White;
                if (newItem.rare == ItemRarityID.Blue)
                {
                    popupText.color = new Color(150, 150, 255);
                }
                else if (newItem.rare == ItemRarityID.Green)
                {
                    popupText.color = new Color(150, 255, 150);
                }
                else if (newItem.rare == ItemRarityID.Orange)
                {
                    popupText.color = new Color(255, 200, 150);
                }
                else if (newItem.rare == ItemRarityID.LightRed)
                {
                    popupText.color = new Color(255, 150, 150);
                }
                else if (newItem.rare == ItemRarityID.Pink)
                {
                    popupText.color = new Color(255, 150, 255);
                }
                else if (newItem.rare == ItemRarityID.Master)
                {
                    popupText.master = true;
                }
                else if (newItem.rare == ItemRarityID.Quest)
                {
                    popupText.color = new Color(255, 175, 0);
                }
                else if (newItem.rare == ItemRarityID.Gray)
                {
                    popupText.color = new Color(130, 130, 130);
                }
                else if (newItem.rare == ItemRarityID.LightPurple)
                {
                    popupText.color = new Color(210, 160, 255);
                }
                else if (newItem.rare == ItemRarityID.Lime)
                {
                    popupText.color = new Color(150, 255, 10);
                }
                else if (newItem.rare == ItemRarityID.Yellow)
                {
                    popupText.color = new Color(255, 255, 10);
                }
                else if (newItem.rare == ItemRarityID.Cyan)
                {
                    popupText.color = new Color(5, 200, 255);
                }
                else if (newItem.rare == ItemRarityID.Red)
                {
                    popupText.color = new Color(255, 40, 100);
                }
                else if (newItem.rare == ItemRarityID.Purple)
                {
                    popupText.color = new Color(180, 40, 255);
                }
                else if (newItem.rare >= ItemRarityID.Count)
                {
                    popupText.color = GetRarity.InvokeStatic <ModRarity>(newItem.rare).RarityColor;
                }

                ItemTextBags[slotIndex] = bag;
                popupText.rarity        = newItem.rare;
                popupText.expert        = newItem.expert;
                popupText.master        = newItem.master;
                popupText.name          = newItem.AffixName();
                popupText.stack         = stack;
                popupText.velocity.Y    = -7f;
                popupText.lifeTime      = 60;
                popupText.context       = context;
                if (longText)
                {
                    popupText.lifeTime *= 5;
                }

                popupText.coinValue = 0;
                popupText.coinText  = newItem.type is >= ItemID.CopperCoin and <= ItemID.PlatinumCoin;
                if (popupText.coinText)
                {
                    if (newItem.type == ItemID.CopperCoin)
                    {
                        popupText.coinValue += popupText.stack;
                    }
                    else if (newItem.type == ItemID.SilverCoin)
                    {
                        popupText.coinValue += 100 * popupText.stack;
                    }
                    else if (newItem.type == ItemID.GoldCoin)
                    {
                        popupText.coinValue += 10000 * popupText.stack;
                    }
                    else if (newItem.type == ItemID.PlatinumCoin)
                    {
                        popupText.coinValue += 1000000 * popupText.stack;
                    }

                    popupText.stack = 1;
                    if (popupText.coinValue >= 1000000)
                    {
                        if (popupText.lifeTime < 300)
                        {
                            popupText.lifeTime = 300;
                        }

                        popupText.color = new Color(220, 220, 198);
                    }
                    else if (popupText.coinValue >= 10000)
                    {
                        if (popupText.lifeTime < 240)
                        {
                            popupText.lifeTime = 240;
                        }

                        popupText.color = new Color(224, 201, 92);
                    }
                    else if (popupText.coinValue >= 100)
                    {
                        if (popupText.lifeTime < 180)
                        {
                            popupText.lifeTime = 180;
                        }

                        popupText.color = new Color(181, 192, 193);
                    }
                    else if (popupText.coinValue >= 1)
                    {
                        if (popupText.lifeTime < 120)
                        {
                            popupText.lifeTime = 120;
                        }

                        popupText.color = new Color(246, 138, 96);
                    }
                }
            }

            return(slotIndex);
        }