void Start() { pullBulletsController = FindObjectOfType <PoolBulletsController>(); isAlive = true; GameManager.OnPause += PausePlayer; GameManager.OnUnpause += UnpausePlayer; }
void Start() { alienTypeGetter = new AlienTypeGetter(); pullBulletsController = FindObjectOfType <PoolBulletsController>(); GameManager.OnPause += PauseAlienController; GameManager.OnUnpause += UnpauseAlienController; SetAlienType(); IsAlive = true; }