public void Restart() { Debug.Log("Restarting"); if (PointRenderer != null) { // if(((V2Renderer)PointRenderer).shuttingDown){ // Debug.Log("Calling restart"); // } PointRenderer.ShutDown(); ((V2Renderer)PointRenderer).Restart(); } }
public void Shutdown() { Debug.Log("Shutting down"); PointRenderer.ShutDown(); }