private void Ctrl_Paint(object sender, PaintEventArgs e)
        {
            if (ctrl.Created)
            {
                Matrix matrix = e.Graphics.Transform;

                e.Graphics.Transform = DisplayMatrix;
                using (Bitmap bmp = PointLayout.DrawLayoutBitmap())
                {
                    e.Graphics.Clear(ctrl.BackColor);
                    e.Graphics.DrawImage(bmp, 0, 0);
                }

                e.Graphics.Transform = matrix;
            }
        }
 public void UpdateLayoutPoints()
 {
     PointLayout.UpdataPoint(layoutsEnumer.ToArray());
 }