Esempio n. 1
0
    void Start()
    {
        pd = whosTimeline.GetComponent <PlayableDirector>();
        try { playerMovement = FindObjectOfType <PlayerMovement>(); }
        catch {  }
        try { playerTemp = FindObjectOfType <PlayerTemp>(); }
        catch { }

        dialogTrigger = FindObjectOfType <DialogTrigger2>();
        sentences     = new Queue <string>();
        timer         = 0f;
        timerSet      = false;
        button        = false;
    }
Esempio n. 2
0
/*
 *      public List<Vector2> updatebufferPosition ()
 *      {		bufferPosition.Add (this.gameObject.transform.position);
 *      }
 */

    public ArrayList addPlayertoList(ArrayList playerList, PlayerTemp joueur)
    {
        playerList.Add(joueur);
        return(playerList);
    }
Esempio n. 3
0
    public void InitializePlayer(PlayerTemp joueur)
    {
        joueur.playerOrigin(joueur.originPlayer);
//		joueur.bufferPosition.Clear ();
    }