public override void OnInspectorGUI() { DrawDefaultInspector(); PlayerStatisticsUIController myScript = (PlayerStatisticsUIController)target; if (GUILayout.Button("Generate test player")) { myScript.Init(new Player() { NumDeaths = 3, NumKills = 50, NumStageWins = 10, ShotsFired = 5, SpecialsFired = 8, GravityChanges = 9 }); } }